Oh, this is why. pw_pushing was decremented twice each tic, because I copypasted it and then forgot to adjust it to say pw_noautobrake...

This commit is contained in:
toaster 2019-10-28 13:01:15 +00:00
parent 17dde0d91c
commit d9196485f6

View file

@ -11711,9 +11711,6 @@ void P_PlayerThink(player_t *player)
if (player->powers[pw_noautobrake] && player->powers[pw_noautobrake] < UINT16_MAX)
player->powers[pw_noautobrake]--;
if (player->powers[pw_pushing] && player->powers[pw_pushing] < UINT16_MAX)
player->powers[pw_pushing]--;
if (player->powers[pw_underwater] && (player->pflags & PF_GODMODE || (player->powers[pw_shield] & SH_PROTECTWATER)))
{
if (player->powers[pw_underwater] <= 12*TICRATE+1)