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S_SKIN now supports both DS* and sfx_* prefixes for sounds.
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7fe80a7f31
commit
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1 changed files with 19 additions and 5 deletions
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@ -2625,10 +2625,24 @@ void R_AddSkins(UINT16 wadnum)
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skin->jumpfactor = FLOAT_TO_FIXED(atof(value));
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else if (!stricmp(stoken, "highresscale"))
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skin->highresscale = FLOAT_TO_FIXED(atof(value));
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else
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else // let's check if it's a sound, otherwise error out
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{
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INT32 found = false;
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boolean found = false;
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sfxenum_t i;
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size_t stokenadjust;
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// Remove the prefix. (We need to affect an adjusting variable so that we can print error messages if it's not actually a sound.)
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if ((stoken[0] == 'D' || stoken[0] == 'd') && (stoken[1] == 'S' || stoken[1] == 's')) // DS*
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stokenadjust = 2;
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else // sfx_*
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stokenadjust = 4;
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// Remove the prefix. (We can affect this directly since we're not going to use it again.)
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if ((value[0] == 'D' || value[0] == 'd') && (value[1] == 'S' || value[1] == 's')) // DS*
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value += 2;
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else // sfx_*
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value += 4;
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// copy name of sounds that are remapped
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// for this skin
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for (i = 0; i < sfx_skinsoundslot0; i++)
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@ -2637,15 +2651,15 @@ void R_AddSkins(UINT16 wadnum)
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continue;
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if (S_sfx[i].skinsound != -1
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&& !stricmp(S_sfx[i].name,
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stoken + 2))
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stoken + stokenadjust))
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{
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skin->soundsid[S_sfx[i].skinsound] =
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S_AddSoundFx(value+2, S_sfx[i].singularity, S_sfx[i].pitch, true);
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S_AddSoundFx(value, S_sfx[i].singularity, S_sfx[i].pitch, true);
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found = true;
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}
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}
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if (!found)
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CONS_Debug(DBG_SETUP, "R_AddSkins: Unknown keyword '%s' in S_SKIN lump# %d (WAD %s)\n", stoken, lump, wadfiles[wadnum]->filename);
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CONS_Debug(DBG_SETUP, "R_AddSkins: Unknown keyword '%s' in S_SKIN lump #%d (WAD %s)\n", stoken, lump, wadfiles[wadnum]->filename);
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}
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next_token:
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stoken = strtok(NULL, "\r\n= ");
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