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Change the time NiGHTS bumpers aren't responded to to 5 tics rather than 9.
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2 changed files with 2 additions and 2 deletions
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@ -1074,7 +1074,7 @@ void P_TouchSpecialThing(mobj_t *special, mobj_t *toucher, boolean heightcheck)
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if (player->exiting)
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return;
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if (player->bumpertime < TICRATE/4)
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if (player->bumpertime <= (TICRATE/2)-5)
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{
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S_StartSound(toucher, special->info->seesound);
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if (player->powers[pw_carry] == CR_NIGHTSMODE)
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@ -208,7 +208,7 @@ boolean P_DoSpring(mobj_t *spring, mobj_t *object)
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{
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angle_t nightsangle = 0;
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if (object->player->bumpertime >= TICRATE/4)
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if (object->player->bumpertime > (TICRATE/2)-5)
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return false;
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if ((object->player->pflags & PF_TRANSFERTOCLOSEST) && object->player->axis1 && object->player->axis2)
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