Lua FadeMusicFromVolume, GetMusicName refactor

This commit is contained in:
mazmazz 2018-08-21 08:54:23 -04:00
parent f6789a6eb7
commit d6aa2c23aa

View file

@ -2242,7 +2242,7 @@ static int lib_sChangeMusic(lua_State *L)
if (!player || P_IsLocalPlayer(player)) if (!player || P_IsLocalPlayer(player))
{ {
S_ChangeMusicWithFade(music_name, music_flags, looping, position, prefadems, fadeinms); S_ChangeMusicAdvanced(music_name, music_flags, looping, position, prefadems, fadeinms);
lua_pushboolean(L, true); lua_pushboolean(L, true);
} }
else else
@ -2468,7 +2468,7 @@ static int lib_sMusicType(lua_State *L)
return 1; return 1;
} }
static int lib_sMusicName(lua_State *L) static int lib_sGetMusicName(lua_State *L)
{ {
player_t *player = NULL; player_t *player = NULL;
NOHUD NOHUD
@ -2479,7 +2479,7 @@ static int lib_sMusicName(lua_State *L)
return LUA_ErrInvalid(L, "player_t"); return LUA_ErrInvalid(L, "player_t");
} }
if (!player || P_IsLocalPlayer(player)) if (!player || P_IsLocalPlayer(player))
lua_pushstring(L, S_MusicName()); lua_pushstring(L, S_GetMusicName());
else else
lua_pushnil(L); lua_pushnil(L);
return 1; return 1;
@ -2599,7 +2599,7 @@ static int lib_sFadeMusic(lua_State *L)
NOHUD NOHUD
if (!player || P_IsLocalPlayer(player)) if (!player || P_IsLocalPlayer(player))
lua_pushboolean(L, S_FadeMusicFromLevel(target_volume, source_volume, ms)); lua_pushboolean(L, S_FadeMusicFromVolume(target_volume, source_volume, ms));
else else
lua_pushnil(L); lua_pushnil(L);
return 1; return 1;
@ -3015,7 +3015,7 @@ static luaL_Reg lib[] = {
{"S_MusicPlaying",lib_sMusicPlaying}, {"S_MusicPlaying",lib_sMusicPlaying},
{"S_MusicPaused",lib_sMusicPaused}, {"S_MusicPaused",lib_sMusicPaused},
{"S_MusicType",lib_sMusicType}, {"S_MusicType",lib_sMusicType},
{"S_MusicName",lib_sMusicName}, {"S_GetMusicName",lib_sGetMusicName},
{"S_MusicExists",lib_sMusicExists}, {"S_MusicExists",lib_sMusicExists},
{"S_SetInternalMusicVolume", lib_sSetInternalMusicVolume}, {"S_SetInternalMusicVolume", lib_sSetInternalMusicVolume},
{"S_StopFadingMusic",lib_sStopFadingMusic}, {"S_StopFadingMusic",lib_sStopFadingMusic},