From d5de5e9f493aaedaf2145743310461839552b962 Mon Sep 17 00:00:00 2001 From: mazmazz Date: Tue, 8 Jan 2019 00:19:42 -0500 Subject: [PATCH] Fix player.dta SIGNA0 overwriting regular end sign frame --- src/r_things.c | 4 ++++ 1 file changed, 4 insertions(+) diff --git a/src/r_things.c b/src/r_things.c index 866b7adfa..ceceec731 100644 --- a/src/r_things.c +++ b/src/r_things.c @@ -403,6 +403,10 @@ void R_AddSpriteDefs(UINT16 wadnum) return; } + // ignore skin wads (we don't want skin sprites interfering with vanilla sprites) + if (start == 0 && W_CheckNumForNamePwad("S_SKIN", wadnum, 0) != UINT16_MAX) + return; + if (end == INT16_MAX) { CONS_Debug(DBG_SETUP, "no sprites in pwad %d\n", wadnum);