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Merge branch 'fix-keybinding-layout-issues' into 'next'
Fix issues with custom pause menu binds See merge request STJr/SRB2!2305
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commit
d5b205d926
1 changed files with 2 additions and 2 deletions
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@ -3318,7 +3318,7 @@ boolean M_Responder(event_t *ev)
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if (ch == -1)
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if (ch == -1)
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return false;
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return false;
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else if (ch == gamecontrol[GC_SYSTEMMENU][0] || ch == gamecontrol[GC_SYSTEMMENU][1]) // allow remappable ESC key
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else if (ev->type != ev_text && (ch == gamecontrol[GC_SYSTEMMENU][0] || ch == gamecontrol[GC_SYSTEMMENU][1])) // allow remappable ESC key
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ch = KEY_ESCAPE;
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ch = KEY_ESCAPE;
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// F-Keys
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// F-Keys
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@ -3436,7 +3436,7 @@ boolean M_Responder(event_t *ev)
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{
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{
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// dirty hack: for customising controls, I want only buttons/keys, not moves
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// dirty hack: for customising controls, I want only buttons/keys, not moves
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if (ev->type == ev_mouse || ev->type == ev_mouse2 || ev->type == ev_joystick
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if (ev->type == ev_mouse || ev->type == ev_mouse2 || ev->type == ev_joystick
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|| ev->type == ev_joystick2)
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|| ev->type == ev_joystick2 || ev->type == ev_text)
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return true;
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return true;
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if (routine)
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if (routine)
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{
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{
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