diff --git a/src/hardware/hw_cache.c b/src/hardware/hw_cache.c index beda40391..395fc2e4b 100644 --- a/src/hardware/hw_cache.c +++ b/src/hardware/hw_cache.c @@ -62,19 +62,31 @@ static void HWR_DrawPatchInCache(GLMipmap_t *mipmap, UINT8 texel; UINT16 texelu16; + if (!ptexturewidth) + return; + x1 = originx; x2 = x1 + SHORT(realpatch->width); + if (x1 > ptexturewidth || x2 < 0) + return; // patch not located within texture's x bounds, ignore + + if (originy > ptextureheight || (originy + SHORT(realpatch->height)) < 0) + return; // patch not located within texture's y bounds, ignore + + // patch is actually inside the texture! + // now check if texture is partly off-screen and adjust accordingly + + // left edge if (x1 < 0) x = 0; else x = x1; + // right edge if (x2 > ptexturewidth) x2 = ptexturewidth; - if (!ptexturewidth) - return; col = x * pblockwidth / ptexturewidth; ncols = ((x2 - x) * pblockwidth) / ptexturewidth; diff --git a/src/r_data.c b/src/r_data.c index c4209fad6..169b04201 100644 --- a/src/r_data.c +++ b/src/r_data.c @@ -439,11 +439,22 @@ static UINT8 *R_GenerateTexture(size_t texnum) height = SHORT(realpatch->height); x2 = x1 + width; + if (x1 > texture->width || x2 < 0) + continue; // patch not located within texture's x bounds, ignore + + if (patch->originy > texture->height || (patch->originy + height) < 0) + continue; // patch not located within texture's y bounds, ignore + + // patch is actually inside the texture! + // now check if texture is partly off-screen and adjust accordingly + + // left edge if (x1 < 0) x = 0; else x = x1; + // right edge if (x2 > texture->width) x2 = texture->width;