Fix map change menu

This commit is contained in:
RedEnchilada 2016-02-21 13:35:54 -06:00 committed by Alam Ed Arias
parent 8d1fedba1e
commit d2ee27b898
2 changed files with 8 additions and 5 deletions

View file

@ -1618,7 +1618,10 @@ static void Command_Map_f(void)
// new gametype value
// use current one by default
i = COM_CheckParm("-gametype");
if (i)
if (M_CheckParm("-nothokker") == 0)
newgametype = GT_TEAMMATCH;
else if (i)
{
if (!multiplayer)
{

View file

@ -148,9 +148,9 @@ extern FILE *logstream;
// we use comprevision and compbranch instead.
#else
#define VERSION 165 // Game version
#define SUBVERSION 0
#define VERSIONSTRING "v2.1.14 (Thokker 1.0.0)"
#define VERSIONSTRINGW L"v2.1.14 (Thokker 1.0.0)"
#define SUBVERSION 1
#define VERSIONSTRING "v2.1.14 (Thokker 1.0.1)"
#define VERSIONSTRINGW L"v2.1.14 (Thokker 1.0.1)"
// Hey! If you change this, add 1 to the MODVERSION below!
// Otherwise we can't force updates!
#endif
@ -208,7 +208,7 @@ extern FILE *logstream;
// it's only for detection of the version the player is using so the MS can alert them of an update.
// Only set it higher, not lower, obviously.
// Note that we use this to help keep internal testing in check; this is why v2.1.0 is not version "1".
#define MODVERSION 1
#define MODVERSION 2