diff --git a/src/p_slopes.h b/src/p_slopes.h index 8d82632ff..f2d1cd81e 100644 --- a/src/p_slopes.h +++ b/src/p_slopes.h @@ -29,6 +29,9 @@ #define P_SLOPES_H__ #ifdef ESLOPE +void P_CalculateSlopeNormal(pslope_t *slope); +void P_ReconfigureVertexSlope(pslope_t *slope); + void P_ResetDynamicSlopes(void); void P_RunDynamicSlopes(void); // P_SpawnSlope_Line @@ -36,6 +39,8 @@ void P_RunDynamicSlopes(void); // sectors. void P_SpawnSlope_Line(int linenum); +pslope_t *P_NewVertexSlope(INT16 tag1, INT16 tag2, INT16 tag3, UINT8 flags); + #ifdef SPRINGCLEAN // Loads just map objects that make slopes, // terrain affecting objects have to be spawned first