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Change Lavender, Azure, Blue
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parent
079f02ca69
commit
d0d19e684c
1 changed files with 2 additions and 14 deletions
16
src/r_draw.c
16
src/r_draw.c
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@ -324,6 +324,7 @@ static void R_GenerateTranslationColormap(UINT8 *dest_colormap, INT32 skinnum, U
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case SKINCOLOR_WHITE:
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case SKINCOLOR_WHITE:
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case SKINCOLOR_BLACK:
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case SKINCOLOR_BLACK:
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case SKINCOLOR_PINK:
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case SKINCOLOR_PINK:
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case SKINCOLOR_LAVENDER:
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case SKINCOLOR_ZIM:
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case SKINCOLOR_ZIM:
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// 8 color ramp
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// 8 color ramp
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for (i = 0; i < SKIN_RAMP_LENGTH; i++)
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for (i = 0; i < SKIN_RAMP_LENGTH; i++)
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@ -360,8 +361,6 @@ static void R_GenerateTranslationColormap(UINT8 *dest_colormap, INT32 skinnum, U
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{
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{
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if (8*i/16 <= 1)
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if (8*i/16 <= 1)
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dest_colormap[starttranscolor + i] = (UINT8)(0x80 + 8*i/16); // Lightest
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dest_colormap[starttranscolor + i] = (UINT8)(0x80 + 8*i/16); // Lightest
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else if (8*i/16 == 7)
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dest_colormap[starttranscolor + i] = 0x7B; // Darkest
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else
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else
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dest_colormap[starttranscolor + i] = (UINT8)(skinbasecolors[color - 1] + (8*i/SKIN_RAMP_LENGTH) - 2); // main
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dest_colormap[starttranscolor + i] = (UINT8)(skinbasecolors[color - 1] + (8*i/SKIN_RAMP_LENGTH) - 2); // main
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}
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}
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@ -371,7 +370,7 @@ static void R_GenerateTranslationColormap(UINT8 *dest_colormap, INT32 skinnum, U
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for (i = 0; i < SKIN_RAMP_LENGTH; i++)
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for (i = 0; i < SKIN_RAMP_LENGTH; i++)
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{
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{
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if (i == 14)
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if (i == 14)
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dest_colormap[starttranscolor + i] = 0x9F;
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dest_colormap[starttranscolor + i] = 0xED;
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else if (i == 15)
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else if (i == 15)
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dest_colormap[starttranscolor + i] = 0x1F;
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dest_colormap[starttranscolor + i] = 0x1F;
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else
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else
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@ -426,17 +425,6 @@ static void R_GenerateTranslationColormap(UINT8 *dest_colormap, INT32 skinnum, U
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}
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}
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break;
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break;
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case SKINCOLOR_LAVENDER:
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// 10 colors
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for (i = 0; i < SKIN_RAMP_LENGTH; i++)
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{
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if (10*i/16 <= 1)
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dest_colormap[starttranscolor + i] = (UINT8)(0xEC + 10*i/16); // Lightest
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else
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dest_colormap[starttranscolor + i] = (UINT8)(skinbasecolors[color - 1] + (10*i/SKIN_RAMP_LENGTH) - 2); // main
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}
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break;
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case SKINCOLOR_PURPLE:
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case SKINCOLOR_PURPLE:
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// 10 colors
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// 10 colors
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for (i = 0; i < SKIN_RAMP_LENGTH; i++)
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for (i = 0; i < SKIN_RAMP_LENGTH; i++)
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