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* Upped speed of info.c's red and yellow horizontal springs
* Turn off friction for the one tic after touching a spring
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2 changed files with 3 additions and 3 deletions
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@ -5610,7 +5610,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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32*FRACUNIT, // height
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32*FRACUNIT, // height
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0, // display offset
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0, // display offset
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0, // mass
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0, // mass
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16*FRACUNIT, // damage
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36*FRACUNIT, // damage
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sfx_None, // activesound
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sfx_None, // activesound
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MF_SOLID|MF_SPRING|MF_NOGRAVITY, // flags
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MF_SOLID|MF_SPRING|MF_NOGRAVITY, // flags
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S_YHORIZ2 // raisestate
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S_YHORIZ2 // raisestate
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@ -5637,7 +5637,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
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32*FRACUNIT, // height
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32*FRACUNIT, // height
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0, // display offset
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0, // display offset
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0, // mass
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0, // mass
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64*FRACUNIT, // damage
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72*FRACUNIT, // damage
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sfx_None, // activesound
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sfx_None, // activesound
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MF_SOLID|MF_SPRING|MF_NOGRAVITY, // flags
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MF_SOLID|MF_SPRING|MF_NOGRAVITY, // flags
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S_RHORIZ2 // raisestate
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S_RHORIZ2 // raisestate
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@ -1858,7 +1858,7 @@ static void P_XYFriction(mobj_t *mo, fixed_t oldx, fixed_t oldy)
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mo->momx = player->cmomx;
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mo->momx = player->cmomx;
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mo->momy = player->cmomy;
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mo->momy = player->cmomy;
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}
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}
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else
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else if (!(mo->eflags & MFE_SPRUNG))
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{
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{
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if (oldx == mo->x && oldy == mo->y) // didn't go anywhere
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if (oldx == mo->x && oldy == mo->y) // didn't go anywhere
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{
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{
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