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Fix desynch
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@ -3016,6 +3016,7 @@ boolean P_LoadLevel(boolean fromnetsave)
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// This is needed. Don't touch.
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maptol = mapheaderinfo[gamemap-1]->typeoflevel;
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gametyperules = gametypedefaultrules[gametype];
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CON_Drawer(); // let the user know what we are going to do
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I_FinishUpdate(); // page flip or blit buffer
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