From f54eab54f33fe1afb582f6cbc38eddd318f2a1f4 Mon Sep 17 00:00:00 2001 From: LJ Sonic Date: Thu, 5 Sep 2024 20:24:37 +0200 Subject: [PATCH] Fix mirrored long sprite rotations not working in Software --- src/r_things.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/r_things.c b/src/r_things.c index b32181670..36c35fde8 100644 --- a/src/r_things.c +++ b/src/r_things.c @@ -379,7 +379,7 @@ static void MirrorMissingRotations(void) UINT8 baserotation = GetOppositeRotation(rotation, frame->rotate); UINT32 lumpnum = frame->lumppat[baserotation - 1]; - R_InstallSpriteLump(WADFILENUM(lumpnum), LUMPNUM(lumpnum), frame->lumpid[baserotation], framenum, rotation, 1); + R_InstallSpriteLump(WADFILENUM(lumpnum), LUMPNUM(lumpnum), frame->lumpid[baserotation - 1], framenum, rotation, 1); } } }