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Fix FreeMipmapColormap crash
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parent
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commit
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1 changed files with 15 additions and 8 deletions
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@ -771,18 +771,25 @@ void HWR_InitTextureCache(void)
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gr_textures2 = NULL;
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gr_textures2 = NULL;
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}
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}
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// Callback function for HWR_FreeTextureCache.
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// Callback function for HWR_FreeTextureCache.
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static void FreeMipmapColormap(INT32 patchnum, void *patch)
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static void FreeMipmapColormap(INT32 patchnum, void *patch)
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{
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{
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GLPatch_t* const grpatch = patch;
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GLPatch_t* const pat = patch;
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(void)patchnum; //unused
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(void)patchnum; //unused
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while (grpatch->mipmap->nextcolormap)
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while (pat->mipmap && pat->mipmap->nextcolormap) // The mipmap must be valid, obviously
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{
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{
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GLMipmap_t *grmip = grpatch->mipmap->nextcolormap;
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// Confusing at first, but pat->mipmap->nextcolormap
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grpatch->mipmap->nextcolormap = grmip->nextcolormap;
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// at the beginning of the loop is the first colormap
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if (grmip->grInfo.data) Z_Free(grmip->grInfo.data);
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// from the linked list of colormaps
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free(grmip);
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GLMipmap_t *next = pat->mipmap->nextcolormap;
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// Set the first colormap
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// to the one that comes after it
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pat->mipmap->nextcolormap = next->nextcolormap;
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// Free image data from memory
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if (next->grInfo.data)
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Z_Free(next->grInfo.data);
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// Free the old colormap from memory
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free(next);
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}
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}
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}
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}
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@ -799,7 +806,7 @@ void HWR_FreeTextureCache(void)
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// Alam: free the Z_Blocks before freeing it's users
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// Alam: free the Z_Blocks before freeing it's users
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// free all skin after each level: must be done after pfnClearMipMapCache!
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// free all patch colormaps after each level: must be done after ClearMipMapCache!
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for (i = 0; i < numwadfiles; i++)
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for (i = 0; i < numwadfiles; i++)
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M_AATreeIterate(wadfiles[i]->hwrcache, FreeMipmapColormap);
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M_AATreeIterate(wadfiles[i]->hwrcache, FreeMipmapColormap);
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