diff --git a/src/st_stuff.c b/src/st_stuff.c index ed130c912..3e75750a8 100644 --- a/src/st_stuff.c +++ b/src/st_stuff.c @@ -164,7 +164,7 @@ hudinfo_t hudinfo[NUMHUDITEMS] = { 288, 176, V_SNAPTORIGHT|V_SNAPTOBOTTOM}, // HUD_POWERUPS }; -static huddrawlist_h luahuddrawlist_game; +static huddrawlist_h luahuddrawlist_game[2]; static huddrawlist_h luahuddrawlist_titlecard; // @@ -427,7 +427,8 @@ void ST_Init(void) ST_LoadGraphics(); - luahuddrawlist_game = LUA_HUD_CreateDrawList(); + luahuddrawlist_game[0] = LUA_HUD_CreateDrawList(); + luahuddrawlist_game[1] = LUA_HUD_CreateDrawList(); luahuddrawlist_titlecard = LUA_HUD_CreateDrawList(); } @@ -2757,10 +2758,13 @@ static void ST_overlayDrawer(void) if (!(netgame || multiplayer) || !hu_showscores) { + INT32 hooklistindex = splitscreen && stplyr == &players[secondarydisplayplayer] ? 1 : 0; if (renderisnewtic) { - LUA_HUDHOOK(game, luahuddrawlist_game); + LUA_HUD_ClearDrawList(luahuddrawlist_game[hooklistindex]); + LUA_HUDHOOK(game, luahuddrawlist_game[hooklistindex]); } + LUA_HUD_DrawList(luahuddrawlist_game[hooklistindex]); } // draw level title Tails @@ -2839,10 +2843,6 @@ void ST_Drawer(void) if (st_overlay) { - if (renderisnewtic) - { - LUA_HUD_ClearDrawList(luahuddrawlist_game); - } // No deadview! stplyr = &players[displayplayer]; ST_overlayDrawer(); @@ -2852,7 +2852,5 @@ void ST_Drawer(void) stplyr = &players[secondarydisplayplayer]; ST_overlayDrawer(); } - - LUA_HUD_DrawList(luahuddrawlist_game); } }