mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-15 17:22:12 +00:00
Merge branch 'horizon_lines' into 'master'
Horizon lines Horizon lines for software mode! Place a Linedef type 41 somewhere on a one-sided linedef and it'll do fancy rendering hacks to draw the adjacent floor/ceiling to the "horizon". One small thing to sort out when I remember to do so, but this is good enough for merge already. See merge request !44
This commit is contained in:
commit
c5f51ded32
1 changed files with 17 additions and 12 deletions
29
src/r_segs.c
29
src/r_segs.c
|
@ -2622,22 +2622,27 @@ void R_StoreWallRange(INT32 start, INT32 stop)
|
||||||
worldbottomslope >>= 4;
|
worldbottomslope >>= 4;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
topstep = -FixedMul (rw_scalestep, worldtop);
|
if (linedef->special == 41) { // HORIZON LINES
|
||||||
topfrac = (centeryfrac>>4) - FixedMul (worldtop, rw_scale);
|
topstep = bottomstep = 0;
|
||||||
|
topfrac = bottomfrac = (centeryfrac>>4);
|
||||||
|
} else {
|
||||||
|
topstep = -FixedMul (rw_scalestep, worldtop);
|
||||||
|
topfrac = (centeryfrac>>4) - FixedMul (worldtop, rw_scale);
|
||||||
|
|
||||||
bottomstep = -FixedMul (rw_scalestep,worldbottom);
|
bottomstep = -FixedMul (rw_scalestep,worldbottom);
|
||||||
bottomfrac = (centeryfrac>>4) - FixedMul (worldbottom, rw_scale);
|
bottomfrac = (centeryfrac>>4) - FixedMul (worldbottom, rw_scale);
|
||||||
|
|
||||||
#ifdef ESLOPE
|
#ifdef ESLOPE
|
||||||
if (frontsector->c_slope) {
|
if (frontsector->c_slope) {
|
||||||
fixed_t topfracend = (centeryfrac>>4) - FixedMul (worldtopslope, ds_p->scale2);
|
fixed_t topfracend = (centeryfrac>>4) - FixedMul (worldtopslope, ds_p->scale2);
|
||||||
topstep = (topfracend-topfrac)/(range);
|
topstep = (topfracend-topfrac)/(range);
|
||||||
}
|
}
|
||||||
if (frontsector->f_slope) {
|
if (frontsector->f_slope) {
|
||||||
fixed_t bottomfracend = (centeryfrac>>4) - FixedMul (worldbottomslope, ds_p->scale2);
|
fixed_t bottomfracend = (centeryfrac>>4) - FixedMul (worldbottomslope, ds_p->scale2);
|
||||||
bottomstep = (bottomfracend-bottomfrac)/(range);
|
bottomstep = (bottomfracend-bottomfrac)/(range);
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
|
}
|
||||||
|
|
||||||
dc_numlights = 0;
|
dc_numlights = 0;
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue