diff --git a/src/p_enemy.c b/src/p_enemy.c index 65581f65a..3267965e4 100644 --- a/src/p_enemy.c +++ b/src/p_enemy.c @@ -6300,6 +6300,10 @@ void A_MixUp(mobj_t *actor) } //get this done first! + if (players[one].powers[pw_carry] == CR_MINECART && players[one].mo->tracer && !(P_MobjWasRemoved(players[one].mo->tracer))) + P_SetTarget(&players[one].mo->tracer->target, players[two].mo); + if (players[two].powers[pw_carry] == CR_MINECART && players[two].mo->tracer && !(P_MobjWasRemoved(players[two].mo->tracer))) + P_SetTarget(&players[two].mo->tracer->target, players[one].mo); tempthing = players[one].mo->tracer; P_SetTarget(&players[one].mo->tracer, players[two].mo->tracer); P_SetTarget(&players[two].mo->tracer, tempthing); @@ -6441,6 +6445,8 @@ void A_MixUp(mobj_t *actor) //...carry after. same reasoning. players[i].powers[pw_carry] = transcarry[teleportfrom]; + if (transcarry[teleportfrom] == CR_MINECART && transtracer[teleportfrom] && !(P_MobjWasRemoved(transtracer[teleportfrom]))) + P_SetTarget(&transtracer[teleportfrom]->target, players[i].mo); teleported[i] = true; counter++;