Make dedicated servers not pop up that annoying SDL error window

So they don't mess with shell scripts that expect SRB2 to exit when it crashes (like most other programs)
This commit is contained in:
GoldenTails 2022-02-05 18:19:00 -06:00
parent 93512ae9f9
commit c49dd5f535

View file

@ -358,6 +358,7 @@ static void I_ReportSignal(int num, int coredumped)
I_OutputMsg("\nProcess killed by signal: %s\n\n", sigmsg);
if (!M_CheckParm("-dedicated"))
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR,
"Process killed by signal",
sigmsg, NULL);
@ -2202,6 +2203,7 @@ static void newsignalhandler_Warn(const char *pr)
I_OutputMsg("%s\n", text);
if (!M_CheckParm("-dedicated"))
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR,
"Startup error",
text, NULL);
@ -2405,6 +2407,7 @@ void I_Error(const char *error, ...)
// Implement message box with SDL_ShowSimpleMessageBox,
// which should fail gracefully if it can't put a message box up
// on the target system
if (!M_CheckParm("-dedicated"))
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR,
"SRB2 "VERSIONSTRING" Recursive Error",
buffer, NULL);
@ -2449,6 +2452,7 @@ void I_Error(const char *error, ...)
// Implement message box with SDL_ShowSimpleMessageBox,
// which should fail gracefully if it can't put a message box up
// on the target system
if (!M_CheckParm("-dedicated"))
SDL_ShowSimpleMessageBox(SDL_MESSAGEBOX_ERROR,
"SRB2 "VERSIONSTRING" Error",
buffer, NULL);