From 08a7fcbe8db5629a8dbd57602b8cd44dc9abe593 Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Fri, 24 Apr 2020 20:26:57 +0100 Subject: [PATCH 01/11] Split off FOF archiving-related code into their own functions --- src/p_saveg.c | 173 +++++++++++++++++++++++++++----------------------- 1 file changed, 93 insertions(+), 80 deletions(-) diff --git a/src/p_saveg.c b/src/p_saveg.c index f6e31fc3a..15e11a27b 100644 --- a/src/p_saveg.c +++ b/src/p_saveg.c @@ -772,6 +772,95 @@ static void P_NetUnArchiveColormaps(void) #define LD_S2BOTTEX 0x04 #define LD_S2MIDTEX 0x08 +#define FD_FLAGS 0x01 +#define FD_ALPHA 0x02 + +// Check if any of the sector's FOFs differ from how they spawned +static boolean CheckFFloorDiff(sector_t *ss) +{ + ffloor_t *rover; + + for (rover = ss->ffloors; rover; rover = rover->next) + { + if (rover->flags != rover->spawnflags + || rover->alpha != rover->spawnalpha) + { + return true; // we found an FOF that changed! + // don't bother checking for more, we do that later + } + } + return false; +} + +// Special case: save the stats of all modified ffloors along with their ffloor "number"s +// we don't bother with ffloors that haven't changed, that would just add to savegame even more than is really needed +static void ArchiveFFloors(UINT8 *put, sector_t *ss) +{ + size_t j = 0; // ss->ffloors is saved as ffloor #0, ss->ffloors->next is #1, etc + ffloor_t *rover; + UINT8 fflr_diff; + for (rover = ss->ffloors; rover; rover = rover->next) + { + fflr_diff = 0; // reset diff flags + if (rover->flags != rover->spawnflags) + fflr_diff |= FD_FLAGS; + if (rover->alpha != rover->spawnalpha) + fflr_diff |= FD_ALPHA; + + if (fflr_diff) + { + WRITEUINT16(put, j); // save ffloor "number" + WRITEUINT8(put, fflr_diff); + if (fflr_diff & FD_FLAGS) + WRITEUINT32(put, rover->flags); + if (fflr_diff & FD_ALPHA) + WRITEINT16(put, rover->alpha); + } + j++; + } + WRITEUINT16(put, 0xffff); +} + +static void UnArchiveFFloors(UINT8 *get, sector_t *ss) +{ + UINT16 j = 0; // number of current ffloor in loop + UINT16 fflr_i; // saved ffloor "number" of next modified ffloor + UINT16 fflr_diff; // saved ffloor diff + ffloor_t *rover; + + rover = ss->ffloors; + if (!rover) // it is assumed sectors[i].ffloors actually exists, but just in case... + I_Error("Sector does not have any ffloors!"); + + fflr_i = READUINT16(get); // get first modified ffloor's number ready + for (;;) // for some reason the usual for (rover = x; ...) thing doesn't work here? + { + if (fflr_i == 0xffff) // end of modified ffloors list, let's stop already + break; + // should NEVER need to be checked + //if (rover == NULL) + //break; + if (j != fflr_i) // this ffloor was not modified + { + j++; + rover = rover->next; + continue; + } + + fflr_diff = READUINT8(get); + + if (fflr_diff & FD_FLAGS) + rover->flags = READUINT32(get); + if (fflr_diff & FD_ALPHA) + rover->alpha = READINT16(get); + + fflr_i = READUINT16(get); // get next ffloor "number" ready + + j++; + rover = rover->next; + } +} + // // P_NetArchiveWorld // @@ -838,20 +927,8 @@ static void P_NetArchiveWorld(void) if (ss->crumblestate) diff3 |= SD_CRUMBLESTATE; - // Check if any of the sector's FOFs differ from how they spawned - if (ss->ffloors) - { - ffloor_t *rover; - for (rover = ss->ffloors; rover; rover = rover->next) - { - if (rover->flags != rover->spawnflags - || rover->alpha != rover->spawnalpha) - { - diff |= SD_FFLOORS; // we found an FOF that changed! - break; // don't bother checking for more, we do that later - } - } - } + if (ss->ffloors && CheckFFloorDiff(ss)) + diff |= SD_FFLOORS; if (diff3) diff2 |= SD_DIFF3; @@ -906,35 +983,8 @@ static void P_NetArchiveWorld(void) // returns existing index if already added, or appends to net_colormaps and returns new index if (diff3 & SD_CRUMBLESTATE) WRITEINT32(put, ss->crumblestate); - - // Special case: save the stats of all modified ffloors along with their ffloor "number"s - // we don't bother with ffloors that haven't changed, that would just add to savegame even more than is really needed if (diff & SD_FFLOORS) - { - size_t j = 0; // ss->ffloors is saved as ffloor #0, ss->ffloors->next is #1, etc - ffloor_t *rover; - UINT8 fflr_diff; - for (rover = ss->ffloors; rover; rover = rover->next) - { - fflr_diff = 0; // reset diff flags - if (rover->flags != rover->spawnflags) - fflr_diff |= 1; - if (rover->alpha != rover->spawnalpha) - fflr_diff |= 2; - - if (fflr_diff) - { - WRITEUINT16(put, j); // save ffloor "number" - WRITEUINT8(put, fflr_diff); - if (fflr_diff & 1) - WRITEUINT32(put, rover->flags); - if (fflr_diff & 2) - WRITEINT16(put, rover->alpha); - } - j++; - } - WRITEUINT16(put, 0xffff); - } + ArchiveFFloors(put, ss); } } @@ -1114,44 +1164,7 @@ static void P_NetUnArchiveWorld(void) sectors[i].crumblestate = READINT32(get); if (diff & SD_FFLOORS) - { - UINT16 j = 0; // number of current ffloor in loop - UINT16 fflr_i; // saved ffloor "number" of next modified ffloor - UINT16 fflr_diff; // saved ffloor diff - ffloor_t *rover; - - rover = sectors[i].ffloors; - if (!rover) // it is assumed sectors[i].ffloors actually exists, but just in case... - I_Error("Sector does not have any ffloors!"); - - fflr_i = READUINT16(get); // get first modified ffloor's number ready - for (;;) // for some reason the usual for (rover = x; ...) thing doesn't work here? - { - if (fflr_i == 0xffff) // end of modified ffloors list, let's stop already - break; - // should NEVER need to be checked - //if (rover == NULL) - //break; - if (j != fflr_i) // this ffloor was not modified - { - j++; - rover = rover->next; - continue; - } - - fflr_diff = READUINT8(get); - - if (fflr_diff & 1) - rover->flags = READUINT32(get); - if (fflr_diff & 2) - rover->alpha = READINT16(get); - - fflr_i = READUINT16(get); // get next ffloor "number" ready - - j++; - rover = rover->next; - } - } + UnArchiveFFloors(get, sectors[i]); } for (;;) From 2d45decbb0de5964f86c5dfc57f9167b17f3a71a Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Fri, 24 Apr 2020 20:28:01 +0100 Subject: [PATCH 02/11] remove statsec and statline as they appear to be entirely unused --- src/p_saveg.c | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/p_saveg.c b/src/p_saveg.c index 15e11a27b..e5f6cc75d 100644 --- a/src/p_saveg.c +++ b/src/p_saveg.c @@ -867,7 +867,6 @@ static void UnArchiveFFloors(UINT8 *get, sector_t *ss) static void P_NetArchiveWorld(void) { size_t i; - INT32 statsec = 0, statline = 0; const line_t *li = lines; const line_t *spawnli = spawnlines; const side_t *si; @@ -938,8 +937,6 @@ static void P_NetArchiveWorld(void) if (diff) { - statsec++; - WRITEUINT16(put, i); WRITEUINT8(put, diff); if (diff & SD_DIFF2) @@ -1033,7 +1030,6 @@ static void P_NetArchiveWorld(void) if (diff) { - statline++; WRITEINT16(put, i); WRITEUINT8(put, diff); if (diff & LD_DIFF2) From c1d2b8301b064b30ef1f4ac0e7f079fc61b313cb Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Fri, 24 Apr 2020 20:40:50 +0100 Subject: [PATCH 03/11] split sector/lines archiving-related code into their own functions too --- src/p_saveg.c | 242 +++++++++++++++++++++++++++----------------------- 1 file changed, 133 insertions(+), 109 deletions(-) diff --git a/src/p_saveg.c b/src/p_saveg.c index e5f6cc75d..860e3b86a 100644 --- a/src/p_saveg.c +++ b/src/p_saveg.c @@ -861,28 +861,13 @@ static void UnArchiveFFloors(UINT8 *get, sector_t *ss) } } -// -// P_NetArchiveWorld -// -static void P_NetArchiveWorld(void) +static void ArchiveSectors(UINT8 *put) { size_t i; - const line_t *li = lines; - const line_t *spawnli = spawnlines; - const side_t *si; - const side_t *spawnsi; - UINT8 *put; - const sector_t *ss = sectors; const sector_t *spawnss = spawnsectors; UINT8 diff, diff2, diff3; - // initialize colormap vars because paranoia - ClearNetColormaps(); - - WRITEUINT32(save_p, ARCHIVEBLOCK_WORLD); - put = save_p; - for (i = 0; i < numsectors; i++, ss++, spawnss++) { diff = diff2 = diff3 = 0; @@ -986,8 +971,90 @@ static void P_NetArchiveWorld(void) } WRITEUINT16(put, 0xffff); +} + +static void UnArchiveSectors(UINT8 *get) +{ + UINT16 i; + UINT8 diff, diff2, diff3; + for (;;) + { + i = READUINT16(get); + + if (i == 0xffff) + break; + + if (i > numsectors) + I_Error("Invalid sector number %u from server (expected end at %s)", i, sizeu1(numsectors)); + + diff = READUINT8(get); + if (diff & SD_DIFF2) + diff2 = READUINT8(get); + else + diff2 = 0; + if (diff2 & SD_DIFF3) + diff3 = READUINT8(get); + else + diff3 = 0; + + if (diff & SD_FLOORHT) + sectors[i].floorheight = READFIXED(get); + if (diff & SD_CEILHT) + sectors[i].ceilingheight = READFIXED(get); + if (diff & SD_FLOORPIC) + { + sectors[i].floorpic = P_AddLevelFlatRuntime((char *)get); + get += 8; + } + if (diff & SD_CEILPIC) + { + sectors[i].ceilingpic = P_AddLevelFlatRuntime((char *)get); + get += 8; + } + if (diff & SD_LIGHT) + sectors[i].lightlevel = READINT16(get); + if (diff & SD_SPECIAL) + sectors[i].special = READINT16(get); + + if (diff2 & SD_FXOFFS) + sectors[i].floor_xoffs = READFIXED(get); + if (diff2 & SD_FYOFFS) + sectors[i].floor_yoffs = READFIXED(get); + if (diff2 & SD_CXOFFS) + sectors[i].ceiling_xoffs = READFIXED(get); + if (diff2 & SD_CYOFFS) + sectors[i].ceiling_yoffs = READFIXED(get); + if (diff2 & SD_FLOORANG) + sectors[i].floorpic_angle = READANGLE(get); + if (diff2 & SD_CEILANG) + sectors[i].ceilingpic_angle = READANGLE(get); + if (diff2 & SD_TAG) + sectors[i].tag = READINT16(get); // DON'T use P_ChangeSectorTag + if (diff3 & SD_TAGLIST) + { + sectors[i].firsttag = READINT32(get); + sectors[i].nexttag = READINT32(get); + } + + if (diff3 & SD_COLORMAP) + sectors[i].extra_colormap = GetNetColormapFromList(READUINT32(get)); + if (diff3 & SD_CRUMBLESTATE) + sectors[i].crumblestate = READINT32(get); + + if (diff & SD_FFLOORS) + UnArchiveFFloors(get, sectors[i]); + } +} + +static void ArchiveLines(UINT8 *put) +{ + size_t i; + const line_t *li = lines; + const line_t *spawnli = spawnlines; + const side_t *si; + const side_t *spawnsi; + UINT8 diff, diff2, diff3; - // do lines for (i = 0; i < numlines; i++, spawnli++, li++) { diff = diff2 = diff3 = 0; @@ -1063,106 +1130,15 @@ static void P_NetArchiveWorld(void) } } WRITEUINT16(put, 0xffff); - R_ClearTextureNumCache(false); - - save_p = put; } -// -// P_NetUnArchiveWorld -// -static void P_NetUnArchiveWorld(void) +static void UnArchiveLines(UINT8 *get) { UINT16 i; line_t *li; side_t *si; - UINT8 *get; UINT8 diff, diff2, diff3; - if (READUINT32(save_p) != ARCHIVEBLOCK_WORLD) - I_Error("Bad $$$.sav at archive block World"); - - // initialize colormap vars because paranoia - ClearNetColormaps(); - - // count the level's ffloors so that colormap loading can have an upper limit - for (i = 0; i < numsectors; i++) - { - ffloor_t *rover; - for (rover = sectors[i].ffloors; rover; rover = rover->next) - num_ffloors++; - } - - get = save_p; - - for (;;) - { - i = READUINT16(get); - - if (i == 0xffff) - break; - - if (i > numsectors) - I_Error("Invalid sector number %u from server (expected end at %s)", i, sizeu1(numsectors)); - - diff = READUINT8(get); - if (diff & SD_DIFF2) - diff2 = READUINT8(get); - else - diff2 = 0; - if (diff2 & SD_DIFF3) - diff3 = READUINT8(get); - else - diff3 = 0; - - if (diff & SD_FLOORHT) - sectors[i].floorheight = READFIXED(get); - if (diff & SD_CEILHT) - sectors[i].ceilingheight = READFIXED(get); - if (diff & SD_FLOORPIC) - { - sectors[i].floorpic = P_AddLevelFlatRuntime((char *)get); - get += 8; - } - if (diff & SD_CEILPIC) - { - sectors[i].ceilingpic = P_AddLevelFlatRuntime((char *)get); - get += 8; - } - if (diff & SD_LIGHT) - sectors[i].lightlevel = READINT16(get); - if (diff & SD_SPECIAL) - sectors[i].special = READINT16(get); - - if (diff2 & SD_FXOFFS) - sectors[i].floor_xoffs = READFIXED(get); - if (diff2 & SD_FYOFFS) - sectors[i].floor_yoffs = READFIXED(get); - if (diff2 & SD_CXOFFS) - sectors[i].ceiling_xoffs = READFIXED(get); - if (diff2 & SD_CYOFFS) - sectors[i].ceiling_yoffs = READFIXED(get); - if (diff2 & SD_FLOORANG) - sectors[i].floorpic_angle = READANGLE(get); - if (diff2 & SD_CEILANG) - sectors[i].ceilingpic_angle = READANGLE(get); - if (diff2 & SD_TAG) - sectors[i].tag = READINT16(get); // DON'T use P_ChangeSectorTag - if (diff3 & SD_TAGLIST) - { - sectors[i].firsttag = READINT32(get); - sectors[i].nexttag = READINT32(get); - } - - if (diff3 & SD_COLORMAP) - sectors[i].extra_colormap = GetNetColormapFromList(READUINT32(get)); - if (diff3 & SD_CRUMBLESTATE) - sectors[i].crumblestate = READINT32(get); - - if (diff & SD_FFLOORS) - UnArchiveFFloors(get, sectors[i]); - } - for (;;) { i = READUINT16(get); @@ -1209,6 +1185,54 @@ static void P_NetUnArchiveWorld(void) if (diff2 & LD_S2MIDTEX) si->midtexture = READINT32(get); } +} + +// +// P_NetArchiveWorld +// +static void P_NetArchiveWorld(void) +{ + UINT8 *put; + + // initialize colormap vars because paranoia + ClearNetColormaps(); + + WRITEUINT32(save_p, ARCHIVEBLOCK_WORLD); + put = save_p; + + ArchiveSectors(put); + ArchiveLines(put); + R_ClearTextureNumCache(false); + + save_p = put; +} + +// +// P_NetUnArchiveWorld +// +static void P_NetUnArchiveWorld(void) +{ + UINT16 i; + UINT8 *get; + + if (READUINT32(save_p) != ARCHIVEBLOCK_WORLD) + I_Error("Bad $$$.sav at archive block World"); + + // initialize colormap vars because paranoia + ClearNetColormaps(); + + // count the level's ffloors so that colormap loading can have an upper limit + for (i = 0; i < numsectors; i++) + { + ffloor_t *rover; + for (rover = sectors[i].ffloors; rover; rover = rover->next) + num_ffloors++; + } + + get = save_p; + + UnArchiveSectors(get); + UnArchiveLines(get); save_p = get; } From 1e61229cb7fe76961a89b18f85f49124b10ab0ef Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Fri, 24 Apr 2020 20:57:48 +0100 Subject: [PATCH 04/11] we don't actually need put/get pointers at all (plus with everything put into functions they wouldn't work properly anyway) --- src/p_saveg.c | 202 ++++++++++++++++++++++++-------------------------- 1 file changed, 96 insertions(+), 106 deletions(-) diff --git a/src/p_saveg.c b/src/p_saveg.c index 860e3b86a..e2bc9dd61 100644 --- a/src/p_saveg.c +++ b/src/p_saveg.c @@ -794,7 +794,7 @@ static boolean CheckFFloorDiff(sector_t *ss) // Special case: save the stats of all modified ffloors along with their ffloor "number"s // we don't bother with ffloors that haven't changed, that would just add to savegame even more than is really needed -static void ArchiveFFloors(UINT8 *put, sector_t *ss) +static void ArchiveFFloors(sector_t *ss) { size_t j = 0; // ss->ffloors is saved as ffloor #0, ss->ffloors->next is #1, etc ffloor_t *rover; @@ -809,19 +809,19 @@ static void ArchiveFFloors(UINT8 *put, sector_t *ss) if (fflr_diff) { - WRITEUINT16(put, j); // save ffloor "number" - WRITEUINT8(put, fflr_diff); + WRITEUINT16(save_p, j); // save ffloor "number" + WRITEUINT8(save_p, fflr_diff); if (fflr_diff & FD_FLAGS) - WRITEUINT32(put, rover->flags); + WRITEUINT32(save_p, rover->flags); if (fflr_diff & FD_ALPHA) - WRITEINT16(put, rover->alpha); + WRITEINT16(save_p, rover->alpha); } j++; } - WRITEUINT16(put, 0xffff); + WRITEUINT16(save_p, 0xffff); } -static void UnArchiveFFloors(UINT8 *get, sector_t *ss) +static void UnArchiveFFloors(sector_t *ss) { UINT16 j = 0; // number of current ffloor in loop UINT16 fflr_i; // saved ffloor "number" of next modified ffloor @@ -832,7 +832,7 @@ static void UnArchiveFFloors(UINT8 *get, sector_t *ss) if (!rover) // it is assumed sectors[i].ffloors actually exists, but just in case... I_Error("Sector does not have any ffloors!"); - fflr_i = READUINT16(get); // get first modified ffloor's number ready + fflr_i = READUINT16(save_p); // get first modified ffloor's number ready for (;;) // for some reason the usual for (rover = x; ...) thing doesn't work here? { if (fflr_i == 0xffff) // end of modified ffloors list, let's stop already @@ -847,21 +847,21 @@ static void UnArchiveFFloors(UINT8 *get, sector_t *ss) continue; } - fflr_diff = READUINT8(get); + fflr_diff = READUINT8(save_p); if (fflr_diff & FD_FLAGS) - rover->flags = READUINT32(get); + rover->flags = READUINT32(save_p); if (fflr_diff & FD_ALPHA) - rover->alpha = READINT16(get); + rover->alpha = READINT16(save_p); - fflr_i = READUINT16(get); // get next ffloor "number" ready + fflr_i = READUINT16(save_p); // get next ffloor "number" ready j++; rover = rover->next; } } -static void ArchiveSectors(UINT8 *put) +static void ArchiveSectors(void) { size_t i; const sector_t *ss = sectors; @@ -922,64 +922,64 @@ static void ArchiveSectors(UINT8 *put) if (diff) { - WRITEUINT16(put, i); - WRITEUINT8(put, diff); + WRITEUINT16(save_p, i); + WRITEUINT8(save_p, diff); if (diff & SD_DIFF2) - WRITEUINT8(put, diff2); + WRITEUINT8(save_p, diff2); if (diff2 & SD_DIFF3) - WRITEUINT8(put, diff3); + WRITEUINT8(save_p, diff3); if (diff & SD_FLOORHT) - WRITEFIXED(put, ss->floorheight); + WRITEFIXED(save_p, ss->floorheight); if (diff & SD_CEILHT) - WRITEFIXED(put, ss->ceilingheight); + WRITEFIXED(save_p, ss->ceilingheight); if (diff & SD_FLOORPIC) - WRITEMEM(put, levelflats[ss->floorpic].name, 8); + WRITEMEM(save_p, levelflats[ss->floorpic].name, 8); if (diff & SD_CEILPIC) - WRITEMEM(put, levelflats[ss->ceilingpic].name, 8); + WRITEMEM(save_p, levelflats[ss->ceilingpic].name, 8); if (diff & SD_LIGHT) - WRITEINT16(put, ss->lightlevel); + WRITEINT16(save_p, ss->lightlevel); if (diff & SD_SPECIAL) - WRITEINT16(put, ss->special); + WRITEINT16(save_p, ss->special); if (diff2 & SD_FXOFFS) - WRITEFIXED(put, ss->floor_xoffs); + WRITEFIXED(save_p, ss->floor_xoffs); if (diff2 & SD_FYOFFS) - WRITEFIXED(put, ss->floor_yoffs); + WRITEFIXED(save_p, ss->floor_yoffs); if (diff2 & SD_CXOFFS) - WRITEFIXED(put, ss->ceiling_xoffs); + WRITEFIXED(save_p, ss->ceiling_xoffs); if (diff2 & SD_CYOFFS) - WRITEFIXED(put, ss->ceiling_yoffs); + WRITEFIXED(save_p, ss->ceiling_yoffs); if (diff2 & SD_FLOORANG) - WRITEANGLE(put, ss->floorpic_angle); + WRITEANGLE(save_p, ss->floorpic_angle); if (diff2 & SD_CEILANG) - WRITEANGLE(put, ss->ceilingpic_angle); + WRITEANGLE(save_p, ss->ceilingpic_angle); if (diff2 & SD_TAG) // save only the tag - WRITEINT16(put, ss->tag); + WRITEINT16(save_p, ss->tag); if (diff3 & SD_TAGLIST) // save both firsttag and nexttag { // either of these could be changed even if tag isn't - WRITEINT32(put, ss->firsttag); - WRITEINT32(put, ss->nexttag); + WRITEINT32(save_p, ss->firsttag); + WRITEINT32(save_p, ss->nexttag); } if (diff3 & SD_COLORMAP) - WRITEUINT32(put, CheckAddNetColormapToList(ss->extra_colormap)); + WRITEUINT32(save_p, CheckAddNetColormapToList(ss->extra_colormap)); // returns existing index if already added, or appends to net_colormaps and returns new index if (diff3 & SD_CRUMBLESTATE) - WRITEINT32(put, ss->crumblestate); + WRITEINT32(save_p, ss->crumblestate); if (diff & SD_FFLOORS) - ArchiveFFloors(put, ss); + ArchiveFFloors(save_p, ss); } } - WRITEUINT16(put, 0xffff); + WRITEUINT16(save_p, 0xffff); } -static void UnArchiveSectors(UINT8 *get) +static void UnArchiveSectors(void) { UINT16 i; UINT8 diff, diff2, diff3; for (;;) { - i = READUINT16(get); + i = READUINT16(save_p); if (i == 0xffff) break; @@ -987,66 +987,66 @@ static void UnArchiveSectors(UINT8 *get) if (i > numsectors) I_Error("Invalid sector number %u from server (expected end at %s)", i, sizeu1(numsectors)); - diff = READUINT8(get); + diff = READUINT8(save_p); if (diff & SD_DIFF2) - diff2 = READUINT8(get); + diff2 = READUINT8(save_p); else diff2 = 0; if (diff2 & SD_DIFF3) - diff3 = READUINT8(get); + diff3 = READUINT8(save_p); else diff3 = 0; if (diff & SD_FLOORHT) - sectors[i].floorheight = READFIXED(get); + sectors[i].floorheight = READFIXED(save_p); if (diff & SD_CEILHT) - sectors[i].ceilingheight = READFIXED(get); + sectors[i].ceilingheight = READFIXED(save_p); if (diff & SD_FLOORPIC) { - sectors[i].floorpic = P_AddLevelFlatRuntime((char *)get); - get += 8; + sectors[i].floorpic = P_AddLevelFlatRuntime((char *)save_p); + save_p += 8; } if (diff & SD_CEILPIC) { - sectors[i].ceilingpic = P_AddLevelFlatRuntime((char *)get); - get += 8; + sectors[i].ceilingpic = P_AddLevelFlatRuntime((char *)save_p); + save_p += 8; } if (diff & SD_LIGHT) - sectors[i].lightlevel = READINT16(get); + sectors[i].lightlevel = READINT16(save_p); if (diff & SD_SPECIAL) - sectors[i].special = READINT16(get); + sectors[i].special = READINT16(save_p); if (diff2 & SD_FXOFFS) - sectors[i].floor_xoffs = READFIXED(get); + sectors[i].floor_xoffs = READFIXED(save_p); if (diff2 & SD_FYOFFS) - sectors[i].floor_yoffs = READFIXED(get); + sectors[i].floor_yoffs = READFIXED(save_p); if (diff2 & SD_CXOFFS) - sectors[i].ceiling_xoffs = READFIXED(get); + sectors[i].ceiling_xoffs = READFIXED(save_p); if (diff2 & SD_CYOFFS) - sectors[i].ceiling_yoffs = READFIXED(get); + sectors[i].ceiling_yoffs = READFIXED(save_p); if (diff2 & SD_FLOORANG) - sectors[i].floorpic_angle = READANGLE(get); + sectors[i].floorpic_angle = READANGLE(save_p); if (diff2 & SD_CEILANG) - sectors[i].ceilingpic_angle = READANGLE(get); + sectors[i].ceilingpic_angle = READANGLE(save_p); if (diff2 & SD_TAG) - sectors[i].tag = READINT16(get); // DON'T use P_ChangeSectorTag + sectors[i].tag = READINT16(save_p); // DON'T use P_ChangeSectorTag if (diff3 & SD_TAGLIST) { - sectors[i].firsttag = READINT32(get); - sectors[i].nexttag = READINT32(get); + sectors[i].firsttag = READINT32(save_p); + sectors[i].nexttag = READINT32(save_p); } if (diff3 & SD_COLORMAP) - sectors[i].extra_colormap = GetNetColormapFromList(READUINT32(get)); + sectors[i].extra_colormap = GetNetColormapFromList(READUINT32(save_p)); if (diff3 & SD_CRUMBLESTATE) - sectors[i].crumblestate = READINT32(get); + sectors[i].crumblestate = READINT32(save_p); if (diff & SD_FFLOORS) - UnArchiveFFloors(get, sectors[i]); + UnArchiveFFloors(save_p, sectors[i]); } } -static void ArchiveLines(UINT8 *put) +static void ArchiveLines(void) { size_t i; const line_t *li = lines; @@ -1097,42 +1097,42 @@ static void ArchiveLines(UINT8 *put) if (diff) { - WRITEINT16(put, i); - WRITEUINT8(put, diff); + WRITEINT16(save_p, i); + WRITEUINT8(save_p, diff); if (diff & LD_DIFF2) - WRITEUINT8(put, diff2); + WRITEUINT8(save_p, diff2); if (diff & LD_FLAG) - WRITEINT16(put, li->flags); + WRITEINT16(save_p, li->flags); if (diff & LD_SPECIAL) - WRITEINT16(put, li->special); + WRITEINT16(save_p, li->special); if (diff & LD_CLLCOUNT) - WRITEINT16(put, li->callcount); + WRITEINT16(save_p, li->callcount); si = &sides[li->sidenum[0]]; if (diff & LD_S1TEXOFF) - WRITEFIXED(put, si->textureoffset); + WRITEFIXED(save_p, si->textureoffset); if (diff & LD_S1TOPTEX) - WRITEINT32(put, si->toptexture); + WRITEINT32(save_p, si->toptexture); if (diff & LD_S1BOTTEX) - WRITEINT32(put, si->bottomtexture); + WRITEINT32(save_p, si->bottomtexture); if (diff & LD_S1MIDTEX) - WRITEINT32(put, si->midtexture); + WRITEINT32(save_p, si->midtexture); si = &sides[li->sidenum[1]]; if (diff2 & LD_S2TEXOFF) - WRITEFIXED(put, si->textureoffset); + WRITEFIXED(save_p, si->textureoffset); if (diff2 & LD_S2TOPTEX) - WRITEINT32(put, si->toptexture); + WRITEINT32(save_p, si->toptexture); if (diff2 & LD_S2BOTTEX) - WRITEINT32(put, si->bottomtexture); + WRITEINT32(save_p, si->bottomtexture); if (diff2 & LD_S2MIDTEX) - WRITEINT32(put, si->midtexture); + WRITEINT32(save_p, si->midtexture); } } - WRITEUINT16(put, 0xffff); + WRITEUINT16(save_p, 0xffff); } -static void UnArchiveLines(UINT8 *get) +static void UnArchiveLines(void) { UINT16 i; line_t *li; @@ -1141,49 +1141,49 @@ static void UnArchiveLines(UINT8 *get) for (;;) { - i = READUINT16(get); + i = READUINT16(save_p); if (i == 0xffff) break; if (i > numlines) I_Error("Invalid line number %u from server", i); - diff = READUINT8(get); + diff = READUINT8(save_p); li = &lines[i]; if (diff & LD_DIFF2) - diff2 = READUINT8(get); + diff2 = READUINT8(save_p); else diff2 = 0; diff3 = 0; if (diff & LD_FLAG) - li->flags = READINT16(get); + li->flags = READINT16(save_p); if (diff & LD_SPECIAL) - li->special = READINT16(get); + li->special = READINT16(save_p); if (diff & LD_CLLCOUNT) - li->callcount = READINT16(get); + li->callcount = READINT16(save_p); si = &sides[li->sidenum[0]]; if (diff & LD_S1TEXOFF) - si->textureoffset = READFIXED(get); + si->textureoffset = READFIXED(save_p); if (diff & LD_S1TOPTEX) - si->toptexture = READINT32(get); + si->toptexture = READINT32(save_p); if (diff & LD_S1BOTTEX) - si->bottomtexture = READINT32(get); + si->bottomtexture = READINT32(save_p); if (diff & LD_S1MIDTEX) - si->midtexture = READINT32(get); + si->midtexture = READINT32(save_p); si = &sides[li->sidenum[1]]; if (diff2 & LD_S2TEXOFF) - si->textureoffset = READFIXED(get); + si->textureoffset = READFIXED(save_p); if (diff2 & LD_S2TOPTEX) - si->toptexture = READINT32(get); + si->toptexture = READINT32(save_p); if (diff2 & LD_S2BOTTEX) - si->bottomtexture = READINT32(get); + si->bottomtexture = READINT32(save_p); if (diff2 & LD_S2MIDTEX) - si->midtexture = READINT32(get); + si->midtexture = READINT32(save_p); } } @@ -1192,19 +1192,14 @@ static void UnArchiveLines(UINT8 *get) // static void P_NetArchiveWorld(void) { - UINT8 *put; - // initialize colormap vars because paranoia ClearNetColormaps(); WRITEUINT32(save_p, ARCHIVEBLOCK_WORLD); - put = save_p; - ArchiveSectors(put); - ArchiveLines(put); + ArchiveSectors(); + ArchiveLines(); R_ClearTextureNumCache(false); - - save_p = put; } // @@ -1213,7 +1208,6 @@ static void P_NetArchiveWorld(void) static void P_NetUnArchiveWorld(void) { UINT16 i; - UINT8 *get; if (READUINT32(save_p) != ARCHIVEBLOCK_WORLD) I_Error("Bad $$$.sav at archive block World"); @@ -1229,12 +1223,8 @@ static void P_NetUnArchiveWorld(void) num_ffloors++; } - get = save_p; - - UnArchiveSectors(get); - UnArchiveLines(get); - - save_p = get; + UnArchiveSectors(); + UnArchiveLines(); } // From e406a7bef5b029dc49b8861f89557644f8649c2c Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Fri, 24 Apr 2020 20:58:38 +0100 Subject: [PATCH 05/11] no diff3 needed for line archiving --- src/p_saveg.c | 8 +++----- 1 file changed, 3 insertions(+), 5 deletions(-) diff --git a/src/p_saveg.c b/src/p_saveg.c index e2bc9dd61..541b42426 100644 --- a/src/p_saveg.c +++ b/src/p_saveg.c @@ -1053,11 +1053,11 @@ static void ArchiveLines(void) const line_t *spawnli = spawnlines; const side_t *si; const side_t *spawnsi; - UINT8 diff, diff2, diff3; + UINT8 diff, diff2; // no diff3 for (i = 0; i < numlines; i++, spawnli++, li++) { - diff = diff2 = diff3 = 0; + diff = diff2 = 0; if (li->special != spawnli->special) diff |= LD_SPECIAL; @@ -1137,7 +1137,7 @@ static void UnArchiveLines(void) UINT16 i; line_t *li; side_t *si; - UINT8 diff, diff2, diff3; + UINT8 diff, diff2; // no diff3 for (;;) { @@ -1156,8 +1156,6 @@ static void UnArchiveLines(void) else diff2 = 0; - diff3 = 0; - if (diff & LD_FLAG) li->flags = READINT16(save_p); if (diff & LD_SPECIAL) From 7dda5f6b946079925e86f83325c0889a16e842d3 Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Fri, 24 Apr 2020 22:29:41 +0100 Subject: [PATCH 06/11] created P_GetFFloorID to get an "ID" of an FOF in its target sector (an opposite to P_GetFFloorByID you could say!), rewrote floor/ceiling rover archiving code to use both P_GetFFloorID and P_GetFFloorByID --- src/p_saveg.c | 66 ++++++++------------------------------------------- src/p_spec.c | 31 +++++++++++++++++++++++- src/p_spec.h | 1 + 3 files changed, 41 insertions(+), 57 deletions(-) diff --git a/src/p_saveg.c b/src/p_saveg.c index 541b42426..e63409386 100644 --- a/src/p_saveg.c +++ b/src/p_saveg.c @@ -1518,42 +1518,14 @@ static void SaveMobjThinker(const thinker_t *th, const UINT8 type) if (diff2 & MD2_FLOORROVER) { - ffloor_t *rover; - size_t i = 0; - UINT32 roverindex = 0; - - for (rover = mobj->floorrover->target->ffloors; rover; rover = rover->next) - { - if (rover == mobj->floorrover) - { - roverindex = i; - break; - } - i++; - } - - WRITEUINT32(save_p, (UINT32)(mobj->floorrover->target - sectors)); - WRITEUINT32(save_p, rover ? roverindex : i); // store max index to denote invalid ffloor ref + WRITEUINT32(save_p, SaveSector(mobj->floorrover->target)); + WRITEUINT16(save_p, P_GetFFloorID(mobj->floorrover)); } if (diff2 & MD2_CEILINGROVER) { - ffloor_t *rover; - size_t i = 0; - UINT32 roverindex = 0; - - for (rover = mobj->ceilingrover->target->ffloors; rover; rover = rover->next) - { - if (rover == mobj->ceilingrover) - { - roverindex = i; - break; - } - i++; - } - - WRITEUINT32(save_p, (UINT32)(mobj->ceilingrover->target - sectors)); - WRITEUINT32(save_p, rover ? roverindex : i); // store max index to denote invalid ffloor ref + WRITEUINT32(save_p, SaveSector(mobj->ceilingrover->target)); + WRITEUINT16(save_p, P_GetFFloorID(mobj->ceilingrover)); } if (diff & MD_SPAWNPOINT) @@ -2634,34 +2606,16 @@ static thinker_t* LoadMobjThinker(actionf_p1 thinker) if (diff2 & MD2_FLOORROVER) { - size_t floor_sectornum = (size_t)READUINT32(save_p); - size_t floor_rovernum = (size_t)READUINT32(save_p); - ffloor_t *rover = NULL; - size_t rovernum = 0; - - for (rover = sectors[floor_sectornum].ffloors; rover; rover = rover->next) - { - if (rovernum == floor_rovernum) - break; - rovernum++; - } - floorrover = rover; + sector_t *sec = LoadSector(READUINT32(save_p)); + UINT16 id = READUINT16(save_p); + floorrover = P_GetFFloorByID(sec, id); } if (diff2 & MD2_CEILINGROVER) { - size_t ceiling_sectornum = (size_t)READUINT32(save_p); - size_t ceiling_rovernum = (size_t)READUINT32(save_p); - ffloor_t *rover = NULL; - size_t rovernum = 0; - - for (rover = sectors[ceiling_sectornum].ffloors; rover; rover = rover->next) - { - if (rovernum == ceiling_rovernum) - break; - rovernum++; - } - ceilingrover = rover; + sector_t *sec = LoadSector(READUINT32(save_p)); + UINT16 id = READUINT16(save_p); + ceilingrover = P_GetFFloorByID(sec, id); } if (diff & MD_SPAWNPOINT) diff --git a/src/p_spec.c b/src/p_spec.c index 6456cc514..96ae5522b 100644 --- a/src/p_spec.c +++ b/src/p_spec.c @@ -5678,6 +5678,35 @@ void P_UpdateSpecials(void) } } +// +// Floor over floors (FOFs), 3Dfloors, 3Dblocks, fake floors (ffloors), rovers, or whatever you want to call them +// + +/** Gets the ID number for a 3Dfloor in its target sector. + * + * \param fflr The 3Dfloor we want an ID for. + * \return ID of 3Dfloor in target sector. Note that the first FOF's ID is 0. UINT16_MAX is given if invalid. + * \sa P_GetFFloorByID + */ +UINT16 P_GetFFloorID(ffloor_t *fflr) +{ + ffloor_t *rover; + sector_t *sec; + UINT16 i = 0; + + if (!rover) + return UINT16_MAX; + + sec = rover->target; + + if (!sec->ffloors) + return UINT16_MAX; + for (rover = sec->ffloors; rover; rover = rover->next, i++) + if (rover == fflr) + return i; + return UINT16_MAX; +} + /** Gets a 3Dfloor by control sector. * * \param sec Target sector. @@ -5702,7 +5731,7 @@ static inline ffloor_t *P_GetFFloorBySec(sector_t *sec, sector_t *sec2) * \param sec Target sector. * \param id ID of 3Dfloor in target sector. Note that the first FOF's ID is 0. * \return Pointer to found 3Dfloor, or NULL. - * \sa P_GetFFloorBySec + * \sa P_GetFFloorBySec, P_GetFFloorID */ ffloor_t *P_GetFFloorByID(sector_t *sec, UINT16 id) { diff --git a/src/p_spec.h b/src/p_spec.h index e243e3a61..8e778b9ed 100644 --- a/src/p_spec.h +++ b/src/p_spec.h @@ -74,6 +74,7 @@ void P_RunDeNightserizeExecutors(mobj_t *actor); void P_RunNightsLapExecutors(mobj_t *actor); void P_RunNightsCapsuleTouchExecutors(mobj_t *actor, boolean entering, boolean enoughspheres); +UINT16 P_GetFFloorID(ffloor_t *fflr); ffloor_t *P_GetFFloorByID(sector_t *sec, UINT16 id); // From 49cceda15bce75c0c54301c8747e413ee3f436e0 Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Fri, 24 Apr 2020 22:43:23 +0100 Subject: [PATCH 07/11] Do the same with writing ARCH_FFLOOR values in Lua archiving code (reading was already dealt with years ago) --- src/lua_script.c | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-) diff --git a/src/lua_script.c b/src/lua_script.c index 7adf62fcc..6b7b122f0 100644 --- a/src/lua_script.c +++ b/src/lua_script.c @@ -1010,16 +1010,8 @@ static UINT8 ArchiveValue(int TABLESINDEX, int myindex) if (!rover) WRITEUINT8(save_p, ARCH_NULL); else { - ffloor_t *r2; - UINT16 i = 0; - // search for id - for (r2 = rover->target->ffloors; r2; r2 = r2->next) - { - if (r2 == rover) - break; - i++; - } - if (!r2) + UINT16 i = P_GetFFloorID(rover); + if (i == UINT16_MAX) // invalid ID WRITEUINT8(save_p, ARCH_NULL); else { From 049a7db877ce52b08981137ea435f2cb3c3df361 Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Sat, 25 Apr 2020 16:52:11 +0100 Subject: [PATCH 08/11] whoops --- src/p_spec.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_spec.c b/src/p_spec.c index 96ae5522b..f15741479 100644 --- a/src/p_spec.c +++ b/src/p_spec.c @@ -5694,7 +5694,7 @@ UINT16 P_GetFFloorID(ffloor_t *fflr) sector_t *sec; UINT16 i = 0; - if (!rover) + if (!fflr) return UINT16_MAX; sec = rover->target; From 7034e2537a9db7024b26dc85b78a93c8fe1eb728 Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Sat, 25 Apr 2020 16:53:52 +0100 Subject: [PATCH 09/11] whoops the sequel --- src/p_spec.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_spec.c b/src/p_spec.c index f15741479..e84619c7f 100644 --- a/src/p_spec.c +++ b/src/p_spec.c @@ -5697,7 +5697,7 @@ UINT16 P_GetFFloorID(ffloor_t *fflr) if (!fflr) return UINT16_MAX; - sec = rover->target; + sec = fflr->target; if (!sec->ffloors) return UINT16_MAX; From d89d2505bb64c82c5e5192149aed0e5066006a3e Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Wed, 29 Apr 2020 14:45:52 +0100 Subject: [PATCH 10/11] Whoops the third --- src/p_saveg.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/p_saveg.c b/src/p_saveg.c index e63409386..239fa47df 100644 --- a/src/p_saveg.c +++ b/src/p_saveg.c @@ -966,7 +966,7 @@ static void ArchiveSectors(void) if (diff3 & SD_CRUMBLESTATE) WRITEINT32(save_p, ss->crumblestate); if (diff & SD_FFLOORS) - ArchiveFFloors(save_p, ss); + ArchiveFFloors(ss); } } @@ -1042,7 +1042,7 @@ static void UnArchiveSectors(void) sectors[i].crumblestate = READINT32(save_p); if (diff & SD_FFLOORS) - UnArchiveFFloors(save_p, sectors[i]); + UnArchiveFFloors(sectors[i]); } } From 2f0bf3860f1ba456c9b2f5ef3d975fd19c2289d5 Mon Sep 17 00:00:00 2001 From: Monster Iestyn Date: Wed, 29 Apr 2020 15:24:28 +0100 Subject: [PATCH 11/11] Don't discard const, added missing & --- src/p_saveg.c | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/src/p_saveg.c b/src/p_saveg.c index 239fa47df..aee160859 100644 --- a/src/p_saveg.c +++ b/src/p_saveg.c @@ -776,7 +776,7 @@ static void P_NetUnArchiveColormaps(void) #define FD_ALPHA 0x02 // Check if any of the sector's FOFs differ from how they spawned -static boolean CheckFFloorDiff(sector_t *ss) +static boolean CheckFFloorDiff(const sector_t *ss) { ffloor_t *rover; @@ -794,7 +794,7 @@ static boolean CheckFFloorDiff(sector_t *ss) // Special case: save the stats of all modified ffloors along with their ffloor "number"s // we don't bother with ffloors that haven't changed, that would just add to savegame even more than is really needed -static void ArchiveFFloors(sector_t *ss) +static void ArchiveFFloors(const sector_t *ss) { size_t j = 0; // ss->ffloors is saved as ffloor #0, ss->ffloors->next is #1, etc ffloor_t *rover; @@ -821,7 +821,7 @@ static void ArchiveFFloors(sector_t *ss) WRITEUINT16(save_p, 0xffff); } -static void UnArchiveFFloors(sector_t *ss) +static void UnArchiveFFloors(const sector_t *ss) { UINT16 j = 0; // number of current ffloor in loop UINT16 fflr_i; // saved ffloor "number" of next modified ffloor @@ -1042,7 +1042,7 @@ static void UnArchiveSectors(void) sectors[i].crumblestate = READINT32(save_p); if (diff & SD_FFLOORS) - UnArchiveFFloors(sectors[i]); + UnArchiveFFloors(§ors[i]); } }