diff --git a/src/d_clisrv.c b/src/d_clisrv.c index d48f223c7..378b23f95 100644 --- a/src/d_clisrv.c +++ b/src/d_clisrv.c @@ -4445,6 +4445,7 @@ static void Local_Maketic(INT32 realtics) void SV_SpawnPlayer(INT32 playernum, INT32 x, INT32 y, angle_t angle) { tic_t tic; + UINT8 numadjust = 0; (void)x; (void)y; @@ -4454,7 +4455,21 @@ void SV_SpawnPlayer(INT32 playernum, INT32 x, INT32 y, angle_t angle) // spawning, but will be applied afterwards. for (tic = server ? maketic : (neededtic - 1); tic >= gametic; tic--) + { + if (numadjust++ == BACKUPTICS) + { + DEBFILE(va("SV_SpawnPlayer: All netcmds for player %d adjusted!\n", playernum)); + // We already adjusted them all, waste of time doing the same thing over and over + // This shouldn't happen normally though, either gametic was 0 (which is handled now anyway) + // or maketic >= gametic + BACKUPTICS + // -- Monster Iestyn 16/01/18 + break; + } netcmds[tic%BACKUPTICS][playernum].angleturn = (INT16)((angle>>16) | TICCMD_RECEIVED); + + if (!tic) // failsafe for gametic == 0 -- Monster Iestyn 16/01/18 + break; + } } // create missed tic diff --git a/src/d_netcmd.c b/src/d_netcmd.c index 3696dd974..82d2a33a8 100644 --- a/src/d_netcmd.c +++ b/src/d_netcmd.c @@ -1452,7 +1452,12 @@ static void Command_Playdemo_f(void) CONS_Printf(M_GetText("Playing back demo '%s'.\n"), name); - G_DoPlayDemo(name); + // Internal if no extension, external if one exists + // If external, convert the file name to a path in SRB2's home directory + if (FIL_CheckExtension(name)) + G_DoPlayDemo(va("%s"PATHSEP"%s", srb2home, name)); + else + G_DoPlayDemo(name); } static void Command_Timedemo_f(void)