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on second thought maybe we don't need extra tx clamping, it turns out to be more effort than it's worth (at least for now)
meanwhile, let's move x/yscale calculations down since we don't actually need them until later on
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1 changed files with 5 additions and 9 deletions
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@ -1556,10 +1556,8 @@ static void R_ProjectSprite(mobj_t *thing)
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tr_x += FixedMul(offset, cosmul);
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tr_y += FixedMul(offset, sinmul);
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tz = FixedMul(tr_x, viewcos) + FixedMul(tr_y, viewsin);
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yscale = FixedDiv(projectiony, tz);
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tx = FixedMul(tr_x, viewsin) - FixedMul(tr_y, viewcos);
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xscale = FixedDiv(projection, tz);
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// Get paperoffset (offset) and paperoffset (distance)
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paperoffset = -FixedMul(tr_x, cosmul) - FixedMul(tr_y, sinmul);
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@ -1574,10 +1572,8 @@ static void R_ProjectSprite(mobj_t *thing)
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tr_x += FixedMul(offset2, cosmul);
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tr_y += FixedMul(offset2, sinmul);
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tz2 = FixedMul(tr_x, viewcos) + FixedMul(tr_y, viewsin);
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yscale2 = FixedDiv(projectiony, tz2);
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tx2 = FixedMul(tr_x, viewsin) - FixedMul(tr_y, viewcos);
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xscale2 = FixedDiv(projection, tz2);
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if (max(tz, tz2) < FixedMul(MINZ, this_scale)) // non-papersprite clipping is handled earlier
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return;
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@ -1588,22 +1584,19 @@ static void R_ProjectSprite(mobj_t *thing)
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fixed_t div = FixedDiv(tz2-tz, FixedMul(MINZ, this_scale)-tz);
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tx += FixedDiv(tx2-tx, div);
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tz = FixedMul(MINZ, this_scale);
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yscale = FixedDiv(projectiony, tz);
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xscale = FixedDiv(projection, tz);
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}
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else if (tz2 < FixedMul(MINZ, this_scale))
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{
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fixed_t div = FixedDiv(tz-tz2, FixedMul(MINZ, this_scale)-tz2);
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tx2 += FixedDiv(tx-tx2, div);
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tz2 = FixedMul(MINZ, this_scale);
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yscale2 = FixedDiv(projectiony, tz2);
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xscale2 = FixedDiv(projection, tz2);
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}
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if (tx2 < -(FixedMul(tz2, fovtan)<<2) || tx > FixedMul(tz, fovtan)<<2) // too far off the side?
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return;
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// TODO: tx clamping
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yscale = FixedDiv(projectiony, tz);
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xscale = FixedDiv(projection, tz);
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x1 = (centerxfrac + FixedMul(tx,xscale))>>FRACBITS;
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@ -1611,6 +1604,9 @@ static void R_ProjectSprite(mobj_t *thing)
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if (x1 > viewwidth)
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return;
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yscale2 = FixedDiv(projectiony, tz2);
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xscale2 = FixedDiv(projection, tz2);
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x2 = (centerxfrac + FixedMul(tx2,xscale2))>>FRACBITS;
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// off the left side
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