Merge branch 'lua-sectorsounds' into 'next'

Support sectors as sound origins in Lua

See merge request STJr/SRB2!1144
This commit is contained in:
James R 2020-10-08 21:05:01 -04:00
commit c3c34c489b
2 changed files with 58 additions and 35 deletions

View file

@ -2589,26 +2589,52 @@ static int lib_rGetNameByColor(lua_State *L)
// S_SOUND // S_SOUND
//////////// ////////////
static int GetValidSoundOrigin(lua_State *L, void **origin)
{
const char *type;
lua_settop(L, 1);
type = GetUserdataUType(L);
if (fasticmp(type, "mobj_t"))
{
*origin = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
if (!(*origin))
return LUA_ErrInvalid(L, "mobj_t");
return 1;
}
else if (fasticmp(type, "sector_t"))
{
*origin = *((sector_t **)luaL_checkudata(L, 1, META_SECTOR));
if (!(*origin))
return LUA_ErrInvalid(L, "sector_t");
*origin = &((sector_t *)(*origin))->soundorg;
return 1;
}
return LUA_ErrInvalid(L, "mobj_t/sector_t");
}
static int lib_sStartSound(lua_State *L) static int lib_sStartSound(lua_State *L)
{ {
const void *origin = NULL; void *origin = NULL;
sfxenum_t sound_id = luaL_checkinteger(L, 2); sfxenum_t sound_id = luaL_checkinteger(L, 2);
player_t *player = NULL; player_t *player = NULL;
//NOHUD //NOHUD
if (sound_id >= NUMSFX) if (sound_id >= NUMSFX)
return luaL_error(L, "sfx %d out of range (0 - %d)", sound_id, NUMSFX-1); return luaL_error(L, "sfx %d out of range (0 - %d)", sound_id, NUMSFX-1);
if (!lua_isnil(L, 1))
{
origin = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
if (!origin)
return LUA_ErrInvalid(L, "mobj_t");
}
if (!lua_isnone(L, 3) && lua_isuserdata(L, 3)) if (!lua_isnone(L, 3) && lua_isuserdata(L, 3))
{ {
player = *((player_t **)luaL_checkudata(L, 3, META_PLAYER)); player = *((player_t **)luaL_checkudata(L, 3, META_PLAYER));
if (!player) if (!player)
return LUA_ErrInvalid(L, "player_t"); return LUA_ErrInvalid(L, "player_t");
} }
if (!lua_isnil(L, 1))
if (!GetValidSoundOrigin(L, &origin))
return 0;
if (!player || P_IsLocalPlayer(player)) if (!player || P_IsLocalPlayer(player))
{ {
if (hud_running || hook_cmd_running) if (hud_running || hook_cmd_running)
@ -2621,18 +2647,12 @@ static int lib_sStartSound(lua_State *L)
static int lib_sStartSoundAtVolume(lua_State *L) static int lib_sStartSoundAtVolume(lua_State *L)
{ {
const void *origin = NULL; void *origin = NULL;
sfxenum_t sound_id = luaL_checkinteger(L, 2); sfxenum_t sound_id = luaL_checkinteger(L, 2);
INT32 volume = (INT32)luaL_checkinteger(L, 3); INT32 volume = (INT32)luaL_checkinteger(L, 3);
player_t *player = NULL; player_t *player = NULL;
//NOHUD //NOHUD
if (!lua_isnil(L, 1))
{
origin = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ));
if (!origin)
return LUA_ErrInvalid(L, "mobj_t");
}
if (sound_id >= NUMSFX) if (sound_id >= NUMSFX)
return luaL_error(L, "sfx %d out of range (0 - %d)", sound_id, NUMSFX-1); return luaL_error(L, "sfx %d out of range (0 - %d)", sound_id, NUMSFX-1);
if (!lua_isnone(L, 4) && lua_isuserdata(L, 4)) if (!lua_isnone(L, 4) && lua_isuserdata(L, 4))
@ -2641,30 +2661,37 @@ static int lib_sStartSoundAtVolume(lua_State *L)
if (!player) if (!player)
return LUA_ErrInvalid(L, "player_t"); return LUA_ErrInvalid(L, "player_t");
} }
if (!lua_isnil(L, 1))
if (!GetValidSoundOrigin(L, &origin))
return LUA_ErrInvalid(L, "mobj_t/sector_t");
if (!player || P_IsLocalPlayer(player)) if (!player || P_IsLocalPlayer(player))
S_StartSoundAtVolume(origin, sound_id, volume); S_StartSoundAtVolume(origin, sound_id, volume);
return 0; return 0;
} }
static int lib_sStopSound(lua_State *L) static int lib_sStopSound(lua_State *L)
{ {
void *origin = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ)); void *origin = NULL;
//NOHUD //NOHUD
if (!origin) if (!GetValidSoundOrigin(L, &origin))
return LUA_ErrInvalid(L, "mobj_t"); return LUA_ErrInvalid(L, "mobj_t/sector_t");
S_StopSound(origin); S_StopSound(origin);
return 0; return 0;
} }
static int lib_sStopSoundByID(lua_State *L) static int lib_sStopSoundByID(lua_State *L)
{ {
void *origin = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ)); void *origin = NULL;
sfxenum_t sound_id = luaL_checkinteger(L, 2); sfxenum_t sound_id = luaL_checkinteger(L, 2);
//NOHUD //NOHUD
if (!origin)
return LUA_ErrInvalid(L, "mobj_t");
if (sound_id >= NUMSFX) if (sound_id >= NUMSFX)
return luaL_error(L, "sfx %d out of range (0 - %d)", sound_id, NUMSFX-1); return luaL_error(L, "sfx %d out of range (0 - %d)", sound_id, NUMSFX-1);
if (!lua_isnil(L, 1))
if (!GetValidSoundOrigin(L, &origin))
return LUA_ErrInvalid(L, "mobj_t/sector_t");
S_StopSoundByID(origin, sound_id); S_StopSoundByID(origin, sound_id);
return 0; return 0;
@ -2890,11 +2917,12 @@ static int lib_sSetMusicPosition(lua_State *L)
static int lib_sOriginPlaying(lua_State *L) static int lib_sOriginPlaying(lua_State *L)
{ {
void *origin = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ)); void *origin = NULL;
//NOHUD //NOHUD
INLEVEL INLEVEL
if (!origin) if (!GetValidSoundOrigin(L, &origin))
return LUA_ErrInvalid(L, "mobj_t"); return LUA_ErrInvalid(L, "mobj_t/sector_t");
lua_pushboolean(L, S_OriginPlaying(origin)); lua_pushboolean(L, S_OriginPlaying(origin));
return 1; return 1;
} }
@ -2911,14 +2939,15 @@ static int lib_sIdPlaying(lua_State *L)
static int lib_sSoundPlaying(lua_State *L) static int lib_sSoundPlaying(lua_State *L)
{ {
void *origin = *((mobj_t **)luaL_checkudata(L, 1, META_MOBJ)); void *origin = NULL;
sfxenum_t id = luaL_checkinteger(L, 2); sfxenum_t id = luaL_checkinteger(L, 2);
//NOHUD //NOHUD
INLEVEL INLEVEL
if (!origin)
return LUA_ErrInvalid(L, "mobj_t");
if (id >= NUMSFX) if (id >= NUMSFX)
return luaL_error(L, "sfx %d out of range (0 - %d)", id, NUMSFX-1); return luaL_error(L, "sfx %d out of range (0 - %d)", id, NUMSFX-1);
if (!GetValidSoundOrigin(L, &origin))
return LUA_ErrInvalid(L, "mobj_t/sector_t");
lua_pushboolean(L, S_SoundPlaying(origin, id)); lua_pushboolean(L, S_SoundPlaying(origin, id));
return 1; return 1;
} }

View file

@ -1045,7 +1045,6 @@ void S_ClearSfx(void)
static void S_StopChannel(INT32 cnum) static void S_StopChannel(INT32 cnum)
{ {
INT32 i;
channel_t *c = &channels[cnum]; channel_t *c = &channels[cnum];
if (c->sfxinfo) if (c->sfxinfo)
@ -1054,17 +1053,12 @@ static void S_StopChannel(INT32 cnum)
if (I_SoundIsPlaying(c->handle)) if (I_SoundIsPlaying(c->handle))
I_StopSound(c->handle); I_StopSound(c->handle);
// check to see
// if other channels are playing the sound
for (i = 0; i < numofchannels; i++)
if (cnum != i && c->sfxinfo == channels[i].sfxinfo)
break;
// degrade usefulness of sound data // degrade usefulness of sound data
c->sfxinfo->usefulness--; c->sfxinfo->usefulness--;
c->sfxinfo = 0; c->sfxinfo = 0;
} }
c->origin = NULL;
} }
// //