diff --git a/src/dehacked.c b/src/dehacked.c index 3972cd171..a726ecbc1 100644 --- a/src/dehacked.c +++ b/src/dehacked.c @@ -2952,7 +2952,7 @@ static void readmaincfg(MYFILE *f) else if (fastcmp(word, "USENIGHTSSS")) { DEH_WriteUndoline(word, va("%d", useNightsSS), UNDO_NONE); - useNightsSS = (UINT8)(value || word2[0] == 'T' || word2[0] == 'Y'); + useNightsSS = (value || word2[0] == 'T' || word2[0] == 'Y'); } else if (fastcmp(word, "REDTEAM")) { @@ -3026,7 +3026,7 @@ static void readmaincfg(MYFILE *f) else if (fastcmp(word, "LOOPTITLE")) { DEH_WriteUndoline(word, va("%d", looptitle), UNDO_NONE); - looptitle = (boolean)(value || word2[0] == 'T' || word2[0] == 'Y'); + looptitle = (value || word2[0] == 'T' || word2[0] == 'Y'); } else if (fastcmp(word, "TITLESCROLLSPEED")) { @@ -3044,7 +3044,7 @@ static void readmaincfg(MYFILE *f) else if (fastcmp(word, "DISABLESPEEDADJUST")) { DEH_WriteUndoline(word, va("%d", disableSpeedAdjust), UNDO_NONE); - disableSpeedAdjust = (UINT8)get_number(word2); + disableSpeedAdjust = (value || word2[0] == 'T' || word2[0] == 'Y'); } else if (fastcmp(word, "NUMDEMOS")) { diff --git a/src/p_polyobj.c b/src/p_polyobj.c index 8d0f4dab6..82c57c85b 100644 --- a/src/p_polyobj.c +++ b/src/p_polyobj.c @@ -1859,6 +1859,9 @@ void T_PolyObjWaypoint(polywaypoint_t *th) diffz = po->lines[0]->backsector->floorheight - (target->z - amtz); po->lines[0]->backsector->floorheight = target->z - amtz; po->lines[0]->backsector->ceilingheight = target->z + amtz; + // Sal: Remember to check your sectors! + P_CheckSector(po->lines[0]->frontsector, (boolean)(po->damage)); + P_CheckSector(po->lines[0]->backsector, (boolean)(po->damage)); // Apply action to mirroring polyobjects as well start = 0; while ((po = Polyobj_GetChild(oldpo, &start))) @@ -1870,6 +1873,9 @@ void T_PolyObjWaypoint(polywaypoint_t *th) // TODO: use T_MovePlane po->lines[0]->backsector->floorheight += diffz; // move up/down by same amount as the parent did po->lines[0]->backsector->ceilingheight += diffz; + // Sal: Remember to check your sectors! + P_CheckSector(po->lines[0]->frontsector, (boolean)(po->damage)); + P_CheckSector(po->lines[0]->backsector, (boolean)(po->damage)); } po = oldpo; @@ -2030,6 +2036,9 @@ void T_PolyObjWaypoint(polywaypoint_t *th) // TODO: use T_MovePlane po->lines[0]->backsector->floorheight += momz; po->lines[0]->backsector->ceilingheight += momz; + // Sal: Remember to check your sectors! + P_CheckSector(po->lines[0]->frontsector, (boolean)(po->damage)); // frontsector is NEEDED for crushing + P_CheckSector(po->lines[0]->backsector, (boolean)(po->damage)); // backsector may not be necessary, but just in case // Apply action to mirroring polyobjects as well start = 0; @@ -2042,6 +2051,9 @@ void T_PolyObjWaypoint(polywaypoint_t *th) // TODO: use T_MovePlane po->lines[0]->backsector->floorheight += momz; po->lines[0]->backsector->ceilingheight += momz; + // Sal: Remember to check your sectors! + P_CheckSector(po->lines[0]->frontsector, (boolean)(po->damage)); + P_CheckSector(po->lines[0]->backsector, (boolean)(po->damage)); } } diff --git a/src/p_user.c b/src/p_user.c index a27e571ed..e4cb01f63 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -7630,6 +7630,9 @@ static void P_DeathThink(player_t *player) if (player->deadtimer < INT32_MAX) player->deadtimer++; + if (player->bot) // don't allow bots to do any of the below, B_CheckRespawn does all they need for respawning already + goto notrealplayer; + // continue logic if (!(netgame || multiplayer) && player->lives <= 0) { @@ -7749,6 +7752,8 @@ static void P_DeathThink(player_t *player) } } +notrealplayer: + if (!player->mo) return;