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https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-15 09:11:48 +00:00
modifier key status made globally accessible
now also properly handles L/R simultaneous presses
This commit is contained in:
parent
8107765677
commit
c277125fe7
5 changed files with 41 additions and 42 deletions
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@ -619,9 +619,7 @@ void CON_Ticker(void)
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//
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boolean CON_Responder(event_t *ev)
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{
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static boolean consdown;
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static boolean shiftdown;
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static boolean ctrldown;
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static UINT8 consdown = false; // console is treated differently due to rare usage
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// sequential completions a la 4dos
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static char completion[80];
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@ -636,13 +634,8 @@ boolean CON_Responder(event_t *ev)
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// let go keyup events, don't eat them
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if (ev->type != ev_keydown && ev->type != ev_console)
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{
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if (ev->data1 == KEY_LSHIFT || ev->data1 == KEY_RSHIFT)
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shiftdown = false;
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else if (ev->data1 == KEY_LCTRL || ev->data1 == KEY_RCTRL)
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ctrldown = false;
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else if (ev->data1 == gamecontrol[gc_console][0] || ev->data1 == gamecontrol[gc_console][1])
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if (ev->data1 == gamecontrol[gc_console][0] || ev->data1 == gamecontrol[gc_console][1])
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consdown = false;
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return false;
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}
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@ -684,20 +677,6 @@ boolean CON_Responder(event_t *ev)
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}
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// eat shift only if console active
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if (key == KEY_LSHIFT || key == KEY_RSHIFT)
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{
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shiftdown = true;
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return true;
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}
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// same for ctrl
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if (key == KEY_LCTRL || key == KEY_RCTRL)
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{
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ctrldown = true;
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return true;
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}
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// command completion forward (tab) and backward (shift-tab)
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if (key == KEY_TAB)
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{
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36
src/d_main.c
36
src/d_main.c
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@ -73,6 +73,7 @@ int snprintf(char *str, size_t n, const char *fmt, ...);
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#include "dehacked.h" // Dehacked list test
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#include "m_cond.h" // condition initialization
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#include "fastcmp.h"
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#include "keys.h"
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#ifdef CMAKECONFIG
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#include "config.h"
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@ -176,6 +177,38 @@ void D_PostEvent(const event_t *ev)
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void D_PostEvent_end(void) {};
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#endif
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// modifier keys
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UINT8 shiftdown = 0; // 0x1 left, 0x2 right
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UINT8 ctrldown = 0; // 0x1 left, 0x2 right
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UINT8 altdown = 0; // 0x1 left, 0x2 right
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//
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// D_ModifierKeyResponder
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// Sets global shift/ctrl/alt variables, never actually eats events
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//
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static inline void D_ModifierKeyResponder(event_t *ev)
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{
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if (ev->type == ev_keydown) switch (ev->data1)
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{
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case KEY_LSHIFT: shiftdown |= 0x1; return;
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case KEY_RSHIFT: shiftdown |= 0x2; return;
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case KEY_LCTRL: ctrldown |= 0x1; return;
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case KEY_RCTRL: ctrldown |= 0x2; return;
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case KEY_LALT: altdown |= 0x1; return;
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case KEY_RALT: altdown |= 0x2; return;
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default: return;
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}
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else if (ev->type == ev_keyup) switch (ev->data1)
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{
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case KEY_LSHIFT: shiftdown &= ~0x1; return;
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case KEY_RSHIFT: shiftdown &= ~0x2; return;
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case KEY_LCTRL: ctrldown &= ~0x1; return;
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case KEY_RCTRL: ctrldown &= ~0x2; return;
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case KEY_LALT: altdown &= ~0x1; return;
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case KEY_RALT: altdown &= ~0x2; return;
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default: return;
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}
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}
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//
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// D_ProcessEvents
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// Send all the events of the given timestamp down the responder chain
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@ -188,6 +221,9 @@ void D_ProcessEvents(void)
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{
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ev = &events[eventtail];
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// Set global shift/ctrl/alt down variables
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D_ModifierKeyResponder(ev); // never eats events
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// Screenshots over everything so that they can be taken anywhere.
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if (M_ScreenshotResponder(ev))
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continue; // ate the event
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@ -394,6 +394,9 @@ extern INT32 cv_debug;
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// Misc stuff for later...
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// =======================
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// Modifier key variables, accessible anywhere
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extern UINT8 shiftdown, ctrldown, altdown;
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// if we ever make our alloc stuff...
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#define ZZ_Alloc(x) Z_Malloc(x, PU_STATIC, NULL)
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@ -757,15 +757,8 @@ void HU_clearChatChars(void)
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//
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boolean HU_Responder(event_t *ev)
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{
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static boolean shiftdown = false;
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UINT8 c;
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if (ev->data1 == KEY_LSHIFT || ev->data1 == KEY_RSHIFT)
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{
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shiftdown = (ev->type == ev_keydown);
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return chat_on;
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}
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if (ev->type != ev_keydown)
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return false;
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12
src/m_menu.c
12
src/m_menu.c
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@ -182,9 +182,6 @@ static INT32 vidm_selected = 0;
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static INT32 vidm_nummodes;
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static INT32 vidm_column_size;
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// what a headache.
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static boolean shiftdown = false;
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//
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// PROTOTYPES
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//
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@ -2080,11 +2077,6 @@ boolean M_Responder(event_t *ev)
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|| gamestate == GS_CREDITS || gamestate == GS_EVALUATION)
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return false;
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if (ev->type == ev_keyup && (ev->data1 == KEY_LSHIFT || ev->data1 == KEY_RSHIFT))
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{
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shiftdown = false;
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return false;
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}
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if (noFurtherInput)
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{
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// Ignore input after enter/escape/other buttons
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@ -2098,10 +2090,6 @@ boolean M_Responder(event_t *ev)
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// added 5-2-98 remap virtual keys (mouse & joystick buttons)
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switch (ch)
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{
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case KEY_LSHIFT:
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case KEY_RSHIFT:
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shiftdown = true;
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break; //return false;
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case KEY_MOUSE1:
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case KEY_JOY1:
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case KEY_JOY1 + 2:
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