mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-01-23 17:51:31 +00:00
Minor refactoring
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parent
28e6b97299
commit
c09305de62
8 changed files with 49 additions and 25 deletions
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@ -1107,8 +1107,8 @@ patch_t *HWR_GetCachedGLPatchPwad(UINT16 wadnum, UINT16 lumpnum)
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lumpcache_t *lumpcache = wadfiles[wadnum]->patchcache;
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if (!lumpcache[lumpnum])
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{
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void *ptr = Z_Calloc(sizeof(patch_t), PU_PATCH, &lumpcache[lumpnum]);
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Patch_Create(NULL, ptr);
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void *ptr = Patch_Create(0, 0);
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Z_SetUser(ptr, &lumpcache[lumpnum]);
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Patch_AllocateHardwarePatch(ptr);
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}
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return (patch_t *)(lumpcache[lumpnum]);
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@ -377,7 +377,7 @@ static void md2_loadTexture(md2_t *model)
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Z_Free(grPatch->mipmap->data);
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}
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else
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model->grpatch = patch = Patch_Create(NULL, NULL);
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model->grpatch = patch = Patch_Create(0, 0);
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if (!patch->hardware)
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Patch_AllocateHardwarePatch(patch);
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@ -442,7 +442,7 @@ static void md2_loadBlendTexture(md2_t *model)
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Z_Free(grPatch->mipmap->data);
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}
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else
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model->blendgrpatch = patch = Patch_Create(NULL, NULL);
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model->blendgrpatch = patch = Patch_Create(0, 0);
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if (!patch->hardware)
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Patch_AllocateHardwarePatch(patch);
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@ -811,7 +811,7 @@ typedef struct
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{
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INT16 width, height;
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INT16 leftoffset, topoffset;
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INT32 width_po2, width_mask;
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INT32 width_mask;
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UINT8 *pixels;
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column_t *columns;
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@ -21,12 +21,19 @@
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//
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// Creates a patch.
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// Assumes a PU_PATCH zone memory tag and no user, but can always be set later
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//
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patch_t *Patch_Create(softwarepatch_t *source, void *dest)
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patch_t *Patch_Create(INT16 width, INT16 height)
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{
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patch_t *patch = (dest == NULL) ? Z_Calloc(sizeof(patch_t), PU_PATCH, NULL) : (patch_t *)(dest);
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patch_t *patch = Z_Calloc(sizeof(patch_t), PU_PATCH, NULL);
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patch->width = width;
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patch->height = height;
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return patch;
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}
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patch_t *Patch_CreateFromDoomPatch(softwarepatch_t *source)
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{
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patch_t *patch = Patch_Create(0, 0);
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if (!source)
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return patch;
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@ -40,16 +47,16 @@ patch_t *Patch_Create(softwarepatch_t *source, void *dest)
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Patch_CalcDataSizes(source, &total_pixels, &total_posts);
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patch->width_po2 = 1;
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while (patch->width_po2 < patch->width)
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patch->width_po2 <<= 1;
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patch->width_mask = patch->width_po2 - 1;
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int width_po2 = 1;
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while (width_po2 < patch->width)
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width_po2 <<= 1;
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patch->width_mask = width_po2 - 1;
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patch->columns = Z_Calloc(sizeof(column_t) * patch->width_po2, PU_PATCH_DATA, NULL);
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patch->columns = Z_Calloc(sizeof(column_t) * patch->width, PU_PATCH_DATA, NULL);
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patch->posts = Z_Calloc(sizeof(post_t) * total_posts, PU_PATCH_DATA, NULL);
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patch->pixels = Z_Calloc(sizeof(UINT8) * total_pixels, PU_PATCH_DATA, NULL);
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Patch_MakeColumns(source, patch->width_po2, patch->width, patch->pixels, patch->columns, patch->posts, false);
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Patch_MakeColumns(source, patch->width, patch->width, patch->pixels, patch->columns, patch->posts, false);
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return patch;
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}
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@ -116,6 +123,19 @@ void Patch_MakeColumns(softwarepatch_t *source, size_t num_columns, INT16 width,
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}
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}
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column_t *Patch_GetColumn(patch_t *patch, unsigned column)
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{
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if (column >= (unsigned)patch->width)
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{
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if (patch->width_mask + 1 == patch->width)
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column &= patch->width_mask;
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else
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column %= patch->width;
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}
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return &patch->columns[column];
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}
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//
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// Frees a patch from memory.
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//
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@ -18,7 +18,9 @@
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#include "doomdef.h"
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// Patch functions
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patch_t *Patch_Create(softwarepatch_t *source, void *dest);
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patch_t *Patch_Create(INT16 width, INT16 height);
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patch_t *Patch_CreateFromDoomPatch(softwarepatch_t *source);
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column_t *Patch_GetColumn(patch_t *patch, unsigned column);
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void Patch_CalcDataSizes(softwarepatch_t *source, size_t *total_pixels, size_t *total_posts);
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void Patch_MakeColumns(softwarepatch_t *source, size_t num_columns, INT16 width, UINT8 *pixels, column_t *columns, post_t *posts, boolean flip);
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void Patch_Free(patch_t *patch);
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@ -245,7 +245,7 @@ void *Picture_PatchConvert(
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{
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if (outsize != NULL)
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*outsize = sizeof(patch_t);
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return Patch_Create(picture, NULL);
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return Patch_CreateFromDoomPatch(picture);
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}
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INT32 outbpp = Picture_FormatBPP(outformat);
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@ -943,7 +943,7 @@ static void R_DrawVisSprite(vissprite_t *vis)
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sprtopscreen = (centeryfrac - FixedMul(dc_texturemid, spryscale));
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dc_iscale = (0xffffffffu / (unsigned)spryscale);
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column = &patch->columns[texturecolumn];
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column = Patch_GetColumn(patch, texturecolumn);
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localcolfunc (column);
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}
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@ -957,8 +957,8 @@ static void R_DrawVisSprite(vissprite_t *vis)
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// Vertically sheared sprite
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for (dc_x = vis->x1; dc_x <= vis->x2; dc_x++, frac += vis->xiscale, dc_texturemid -= vis->shear.tan)
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{
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texturecolumn = (frac>>FRACBITS) & patch->width_mask;
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column = &patch->columns[texturecolumn];
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texturecolumn = frac>>FRACBITS;
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column = Patch_GetColumn(patch, texturecolumn);
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sprtopscreen = (centeryfrac - FixedMul(dc_texturemid, spryscale));
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localcolfunc (column);
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}
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@ -972,8 +972,8 @@ static void R_DrawVisSprite(vissprite_t *vis)
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// Non-paper drawing loop
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for (dc_x = vis->x1; dc_x <= vis->x2; dc_x++, frac += vis->xiscale, sprtopscreen += vis->shear.tan)
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{
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texturecolumn = (frac>>FRACBITS) & patch->width_mask;
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column = &patch->columns[texturecolumn];
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texturecolumn = frac>>FRACBITS;
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column = Patch_GetColumn(patch, texturecolumn);
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localcolfunc (column);
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}
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}
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@ -1031,8 +1031,8 @@ static void R_DrawPrecipitationVisSprite(vissprite_t *vis)
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for (dc_x = vis->x1; dc_x <= vis->x2; dc_x++, frac += vis->xiscale)
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{
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texturecolumn = (frac>>FRACBITS) & patch->width_mask;
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column = &patch->columns[texturecolumn];
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texturecolumn = frac>>FRACBITS;
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column = Patch_GetColumn(patch, texturecolumn);
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R_DrawMaskedColumn(column);
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}
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@ -2064,9 +2064,11 @@ void *W_CacheSoftwarePatchNumPwad(UINT16 wad, UINT16 lump, INT32 tag)
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}
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#endif
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dest = Z_Calloc(sizeof(patch_t), tag, &lumpcache[lump]);
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Patch_Create(ptr, dest);
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dest = Patch_CreateFromDoomPatch(ptr);
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Z_Free(ptr);
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Z_ChangeTag(dest, tag);
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Z_SetUser(dest, &lumpcache[lump]);
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}
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else
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Z_ChangeTag(lumpcache[lump], tag);
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