From 8d8257b4a642cda4061c50e4afca2b62f5490af0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Gustaf=20Alh=C3=A4ll?= Date: Thu, 6 Jul 2023 19:12:29 +0200 Subject: [PATCH] Handle missing frames for sprite gracefully --- src/r_skins.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/r_skins.c b/src/r_skins.c index 2c031ee85..db3227307 100644 --- a/src/r_skins.c +++ b/src/r_skins.c @@ -534,7 +534,7 @@ static void R_LoadSkinSprites(UINT16 wadnum, UINT16 *lump, UINT16 *lastlump, ski R_AddSingleSpriteDef(spr2names[sprite2], &skin->sprites[sprite2], wadnum, *lump, *lastlump); if (skin->sprites[0].numframes == 0) - I_Error("R_LoadSkinSprites: no frames found for sprite SPR2_%s\n", spr2names[0]); + CONS_Alert(CONS_ERROR, M_GetText("No frames found for sprite SPR2_%s\n"), spr2names[0]); } // returns whether found appropriate property