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https://git.do.srb2.org/STJr/SRB2.git
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Update to latest script version
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parent
76831595ce
commit
bf4dbead74
1 changed files with 16 additions and 14 deletions
30
src/b_bot.c
30
src/b_bot.c
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@ -153,7 +153,7 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
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thinkfly = true;
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else
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thinkfly = false;
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// Ready for takeoff
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if (flymode == 1)
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{
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@ -180,7 +180,7 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
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player->pflags &= ~PF_JUMPED;
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}
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}
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// Read player inputs
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// Read player inputs while carrying
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else if (flymode == 2)
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{
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cmd->forwardmove = pcmd->forwardmove;
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@ -203,10 +203,10 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
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}
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}
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}
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if (flymode && P_IsObjectOnGround(tails) && !(pcmd->buttons & BT_JUMP))
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flymode = 0;
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// ********
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// SPINNING
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if (panic || flymode || !(player->pflags & PF_SPINNING) || (player->pflags & PF_JUMPED))
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@ -234,7 +234,7 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
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spinmode = true;
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}
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else
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spinmode = 0;
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spinmode = false;
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}
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// Spin
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else if (player->dashspeed == bot->dashspeed && player->pflags & PF_SPINNING)
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@ -253,14 +253,15 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
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// 2D mode
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else
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{
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if ((player->dashspeed && !bmom) || (player->dashspeed == bot->dashspeed && player->pflags & PF_SPINNING))
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if (((player->dashspeed && !bmom) || (player->dashspeed == bot->dashspeed && (player->pflags & PF_SPINNING)))
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&& ((bot->pflags & PF_SPINNING) || !spin_last))
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{
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spin = true;
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spinmode = true;
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}
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}
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}
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// ********
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// FOLLOW
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if (!(flymode || spinmode))
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@ -288,7 +289,7 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
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{
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// Copy inputs
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cmd->angleturn = (sonic->angle - tails->angle) >> FRACBITS;
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bot->drawangle = player->drawangle;
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bot->drawangle = ang;
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cmd->forwardmove = 8 * pcmd->forwardmove / 10;
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cmd->sidemove = 8 * pcmd->sidemove / 10;
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}
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@ -301,21 +302,22 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
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// Flying catch-up
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if (bot->pflags & PF_THOKKED)
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{
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cmd->forwardmove = min(50, dist/scale/8);
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cmd->forwardmove = min(MAXPLMOVE, (dist/scale)>>3);
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if (zdist < -64*scale)
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spin = true;
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else if (zdist > 0 && !jump_last)
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jump = true;
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}
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// Just landed
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if (tails->eflags & MFE_JUSTHITFLOOR)
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jump = false;
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// Start jump
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else if (!jump_last && !(bot->pflags & PF_JUMPED) && !(player->pflags & PF_SPINNING)
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else if (!jump_last && !(bot->pflags & PF_JUMPED) //&& !(player->pflags & PF_SPINNING)
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&& ((zdist > 32*scale && player->pflags & PF_JUMPED) // Following
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|| (zdist > 64*scale && panic) // Vertical catch-up
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|| (bmom < scale>>3 && dist > followthres && !(bot->powers[pw_carry])) // Stopped & not in carry state
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|| (stalled && anxiety > 20 && bot->powers[pw_carry] == CR_NONE)
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//|| (bmom < scale>>3 && dist > followthres && !(bot->powers[pw_carry])) // Stopped & not in carry state
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|| (bot->pflags & PF_SPINNING && !(bot->pflags & PF_JUMPED)))) // Spinning
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jump = true;
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// Hold jump
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@ -325,12 +327,12 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
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else if (bot->pflags & PF_JUMPED && panic && !jump_last)
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jump = true;
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}
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// ********
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// HISTORY
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jump_last = jump;
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spin_last = spin;
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// ********
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// Thinkfly overlay
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// doing this later :P
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