Update to latest script version

This commit is contained in:
lachwright 2019-11-18 11:22:27 +08:00
parent 76831595ce
commit bf4dbead74

View file

@ -153,7 +153,7 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
thinkfly = true;
else
thinkfly = false;
// Ready for takeoff
if (flymode == 1)
{
@ -180,7 +180,7 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
player->pflags &= ~PF_JUMPED;
}
}
// Read player inputs
// Read player inputs while carrying
else if (flymode == 2)
{
cmd->forwardmove = pcmd->forwardmove;
@ -203,10 +203,10 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
}
}
}
if (flymode && P_IsObjectOnGround(tails) && !(pcmd->buttons & BT_JUMP))
flymode = 0;
// ********
// SPINNING
if (panic || flymode || !(player->pflags & PF_SPINNING) || (player->pflags & PF_JUMPED))
@ -234,7 +234,7 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
spinmode = true;
}
else
spinmode = 0;
spinmode = false;
}
// Spin
else if (player->dashspeed == bot->dashspeed && player->pflags & PF_SPINNING)
@ -253,14 +253,15 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
// 2D mode
else
{
if ((player->dashspeed && !bmom) || (player->dashspeed == bot->dashspeed && player->pflags & PF_SPINNING))
if (((player->dashspeed && !bmom) || (player->dashspeed == bot->dashspeed && (player->pflags & PF_SPINNING)))
&& ((bot->pflags & PF_SPINNING) || !spin_last))
{
spin = true;
spinmode = true;
}
}
}
// ********
// FOLLOW
if (!(flymode || spinmode))
@ -288,7 +289,7 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
{
// Copy inputs
cmd->angleturn = (sonic->angle - tails->angle) >> FRACBITS;
bot->drawangle = player->drawangle;
bot->drawangle = ang;
cmd->forwardmove = 8 * pcmd->forwardmove / 10;
cmd->sidemove = 8 * pcmd->sidemove / 10;
}
@ -301,21 +302,22 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
// Flying catch-up
if (bot->pflags & PF_THOKKED)
{
cmd->forwardmove = min(50, dist/scale/8);
cmd->forwardmove = min(MAXPLMOVE, (dist/scale)>>3);
if (zdist < -64*scale)
spin = true;
else if (zdist > 0 && !jump_last)
jump = true;
}
// Just landed
if (tails->eflags & MFE_JUSTHITFLOOR)
jump = false;
// Start jump
else if (!jump_last && !(bot->pflags & PF_JUMPED) && !(player->pflags & PF_SPINNING)
else if (!jump_last && !(bot->pflags & PF_JUMPED) //&& !(player->pflags & PF_SPINNING)
&& ((zdist > 32*scale && player->pflags & PF_JUMPED) // Following
|| (zdist > 64*scale && panic) // Vertical catch-up
|| (bmom < scale>>3 && dist > followthres && !(bot->powers[pw_carry])) // Stopped & not in carry state
|| (stalled && anxiety > 20 && bot->powers[pw_carry] == CR_NONE)
//|| (bmom < scale>>3 && dist > followthres && !(bot->powers[pw_carry])) // Stopped & not in carry state
|| (bot->pflags & PF_SPINNING && !(bot->pflags & PF_JUMPED)))) // Spinning
jump = true;
// Hold jump
@ -325,12 +327,12 @@ static inline void B_BuildTailsTiccmd(mobj_t *sonic, mobj_t *tails, ticcmd_t *cm
else if (bot->pflags & PF_JUMPED && panic && !jump_last)
jump = true;
}
// ********
// HISTORY
jump_last = jump;
spin_last = spin;
// ********
// Thinkfly overlay
// doing this later :P