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pastel's ideas
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1 changed files with 4 additions and 2 deletions
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@ -12129,6 +12129,10 @@ void P_PlayerThink(player_t *player)
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case CR_DUSTDEVIL:
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player->drawangle += ANG20;
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break;
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case CR_FAN:
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if (player->pflags & PF_ANALOGMODE) // Don't impact drawangle in any special way when on a fan
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player->drawangle = player->mo->angle;
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break;
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/* -- in case we wanted to have the camera freely movable during zoom tubes
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case CR_ZOOMTUBE:*/
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case CR_ROPEHANG:
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@ -12139,8 +12143,6 @@ void P_PlayerThink(player_t *player)
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}
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/* FALLTHRU */
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default:
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if (!(player->powers[pw_carry] == CR_FAN && (player->pflags & PF_DIRECTIONCHAR))) // Don't impact drawangle in any special way when on a fan
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player->drawangle = player->mo->angle;
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break;
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}
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}
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