pastel's ideas

This commit is contained in:
SSNTails 2024-05-29 21:42:05 -04:00
parent 53c6e65fd2
commit bd8684e3e0

View file

@ -12129,6 +12129,10 @@ void P_PlayerThink(player_t *player)
case CR_DUSTDEVIL: case CR_DUSTDEVIL:
player->drawangle += ANG20; player->drawangle += ANG20;
break; break;
case CR_FAN:
if (player->pflags & PF_ANALOGMODE) // Don't impact drawangle in any special way when on a fan
player->drawangle = player->mo->angle;
break;
/* -- in case we wanted to have the camera freely movable during zoom tubes /* -- in case we wanted to have the camera freely movable during zoom tubes
case CR_ZOOMTUBE:*/ case CR_ZOOMTUBE:*/
case CR_ROPEHANG: case CR_ROPEHANG:
@ -12139,8 +12143,6 @@ void P_PlayerThink(player_t *player)
} }
/* FALLTHRU */ /* FALLTHRU */
default: default:
if (!(player->powers[pw_carry] == CR_FAN && (player->pflags & PF_DIRECTIONCHAR))) // Don't impact drawangle in any special way when on a fan
player->drawangle = player->mo->angle;
break; break;
} }
} }