diff --git a/src/p_user.c b/src/p_user.c index f789de0d9..44d31ab44 100644 --- a/src/p_user.c +++ b/src/p_user.c @@ -12129,6 +12129,10 @@ void P_PlayerThink(player_t *player) case CR_DUSTDEVIL: player->drawangle += ANG20; break; + case CR_FAN: + if (player->pflags & PF_ANALOGMODE) // Don't impact drawangle in any special way when on a fan + player->drawangle = player->mo->angle; + break; /* -- in case we wanted to have the camera freely movable during zoom tubes case CR_ZOOMTUBE:*/ case CR_ROPEHANG: @@ -12139,8 +12143,6 @@ void P_PlayerThink(player_t *player) } /* FALLTHRU */ default: - if (!(player->powers[pw_carry] == CR_FAN && (player->pflags & PF_DIRECTIONCHAR))) // Don't impact drawangle in any special way when on a fan - player->drawangle = player->mo->angle; break; } }