From 761ec3b6a4a2389d985ae8263fb65a3eb9a82fd7 Mon Sep 17 00:00:00 2001 From: Tatsuru <44866610+Ikkarin@users.noreply.github.com> Date: Sun, 1 Mar 2020 21:31:44 -0300 Subject: [PATCH] Separate PvP damage from non-friendly gametypes --- src/p_inter.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/p_inter.c b/src/p_inter.c index a24f9bf03..8b9f74973 100644 --- a/src/p_inter.c +++ b/src/p_inter.c @@ -3156,7 +3156,7 @@ static boolean P_PlayerHitsPlayer(mobj_t *target, mobj_t *inflictor, mobj_t *sou return false; // In COOP/RACE, you can't hurt other players unless cv_friendlyfire is on - if (!(cv_friendlyfire.value || (gametyperules & GTR_FRIENDLYFIRE)) && (G_PlatformGametype())) + if (!(cv_friendlyfire.value || (gametyperules & GTR_FRIENDLYFIRE)) && (gametyperules & GTR_FRIENDLY)) { if (gametype == GT_COOP && inflictor->type == MT_LHRT && !(player->powers[pw_shield] & SH_NOSTACK)) // co-op only {