mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-15 01:01:33 +00:00
Ended up being stressed and not getting any real work done, so figured I'd finish up the checklist system.
This commit is contained in:
parent
9a8ae7cd64
commit
bcf0df7cb6
3 changed files with 158 additions and 71 deletions
|
@ -2469,6 +2469,7 @@ static void readunlockable(MYFILE *f, INT32 num)
|
|||
DEH_WriteUndoline("VAR", va("%d", unlockables[num].variable), UNDO_NONE);
|
||||
|
||||
memset(&unlockables[num], 0, sizeof(unlockable_t));
|
||||
unlockables[num].objective[0] = '/';
|
||||
|
||||
do
|
||||
{
|
||||
|
|
34
src/m_cond.c
34
src/m_cond.c
|
@ -573,31 +573,31 @@ extraemblem_t extraemblems[MAXEXTRAEMBLEMS] =
|
|||
unlockable_t unlockables[MAXUNLOCKABLES] =
|
||||
{
|
||||
// Name, Objective, Menu Height, ConditionSet, Unlock Type, Variable, NoCecho, NoChecklist
|
||||
/* 01 */ {"Record Attack", "Complete Greenflower Zone, Act 1", 0, 1, SECRET_RECORDATTACK, 0, true, true, 0},
|
||||
/* 02 */ {"NiGHTS Mode", "Complete Floral Field", 0, 2, SECRET_NIGHTSMODE, 0, true, true, 0},
|
||||
/* 01 */ {"Record Attack", "/", 0, 1, SECRET_RECORDATTACK, 0, true, true, 0},
|
||||
/* 02 */ {"NiGHTS Mode", "/", 0, 2, SECRET_NIGHTSMODE, 0, true, true, 0},
|
||||
|
||||
/* 03 */ {"Play Credits", "Complete 1P Mode", 30, 10, SECRET_CREDITS, 0, true, true, 0},
|
||||
/* 04 */ {"Sound Test", "Complete 1P Mode", 40, 10, SECRET_SOUNDTEST, 0, false, false, 0},
|
||||
/* 03 */ {"Play Credits", "/", 30, 10, SECRET_CREDITS, 0, true, true, 0},
|
||||
/* 04 */ {"Sound Test", "/", 40, 10, SECRET_SOUNDTEST, 0, false, false, 0},
|
||||
|
||||
/* 05 */ {"EXTRA LEVELS", "", 58, 0, SECRET_HEADER, 0, true, true, 0},
|
||||
/* 05 */ {"EXTRA LEVELS", "/", 58, 0, SECRET_HEADER, 0, true, true, 0},
|
||||
|
||||
/* 06 */ {"Aerial Garden Zone", "Complete 1P Mode w/ all emeralds", 70, 11, SECRET_WARP, 40, false, false, 0},
|
||||
/* 07 */ {"Azure Temple Zone", "Complete Aerial Garden Zone", 80, 20, SECRET_WARP, 41, false, false, 0},
|
||||
/* 06 */ {"Aerial Garden Zone", "/", 70, 11, SECRET_WARP, 40, false, false, 0},
|
||||
/* 07 */ {"Azure Temple Zone", "/", 80, 20, SECRET_WARP, 41, false, false, 0},
|
||||
|
||||
/* 08 */ {"BONUS LEVELS", "", 98, 0, SECRET_HEADER, 0, true, true, 0},
|
||||
/* 08 */ {"BONUS LEVELS", "/", 98, 0, SECRET_HEADER, 0, true, true, 0},
|
||||
|
||||
/* 09 */ {"PLACEHOLDER", "PLACEHOLDER", 0, 0, SECRET_NONE, 0, true, true, 0},
|
||||
/* 10 */ {"Mario Koopa Blast", "Collect 60 Emblems", 110, 42, SECRET_WARP, 30, false, false, 0},
|
||||
/* 11 */ {"PLACEHOLDER", "PLACEHOLDER", 0, 0, SECRET_NONE, 0, true, true, 0},
|
||||
/* 09 */ {"PLACEHOLDER", "/", 0, 0, SECRET_NONE, 0, true, true, 0},
|
||||
/* 10 */ {"Mario Koopa Blast", "/", 110, 42, SECRET_WARP, 30, false, false, 0},
|
||||
/* 11 */ {"PLACEHOLDER", "/", 0, 0, SECRET_NONE, 0, true, true, 0},
|
||||
|
||||
/* 12 */ {"Spring Hill Zone", "Collect 100 Emblems", 0, 44, SECRET_NONE, 0, false, false, 0},
|
||||
/* 13 */ {"Black Hole", "A Rank in all Special Stages", 0, 50, SECRET_NONE, 0, false, true, 0},
|
||||
/* 12 */ {"Spring Hill Zone", "/", 0, 44, SECRET_NONE, 0, false, false, 0},
|
||||
/* 13 */ {"Black Hole", "Get grade A in all Special Stages", 0, 50, SECRET_NONE, 0, false, true, 0},
|
||||
|
||||
/* 14 */ {"Emblem Hints", "Collect 40 Emblems", 0, 41, SECRET_EMBLEMHINTS, 0, false, true, 0},
|
||||
/* 15 */ {"Emblem Radar", "Collect 80 Emblems", 0, 43, SECRET_ITEMFINDER, 0, false, true, 0},
|
||||
/* 14 */ {"Emblem Hints", "/", 0, 41, SECRET_EMBLEMHINTS, 0, false, true, 0},
|
||||
/* 15 */ {"Emblem Radar", "/", 0, 43, SECRET_ITEMFINDER, 0, false, true, 0},
|
||||
|
||||
/* 16 */ {"Pandora's Box", "Collect All Emblems", 0, 45, SECRET_PANDORA, 0, false, false, 0},
|
||||
/* 17 */ {"Level Select", "Collect All Emblems", 20, 45, SECRET_LEVELSELECT, 1, false, true, 0},
|
||||
/* 16 */ {"Pandora's Box", "/", 0, 45, SECRET_PANDORA, 0, false, false, 0},
|
||||
/* 17 */ {"Level Select", "/", 20, 45, SECRET_LEVELSELECT, 1, false, true, 0},
|
||||
};
|
||||
|
||||
// Default number of emblems and extra emblems
|
||||
|
|
114
src/m_menu.c
114
src/m_menu.c
|
@ -241,8 +241,11 @@ static void M_LevelSelectWarp(INT32 choice);
|
|||
static void M_Credits(INT32 choice);
|
||||
static void M_PandorasBox(INT32 choice);
|
||||
static void M_EmblemHints(INT32 choice);
|
||||
static void M_HandleChecklist(INT32 choice);
|
||||
menu_t SR_MainDef, SR_UnlockChecklistDef;
|
||||
|
||||
static UINT8 check_on;
|
||||
|
||||
// Misc. Main Menu
|
||||
static void M_SinglePlayerMenu(INT32 choice);
|
||||
static void M_Options(INT32 choice);
|
||||
|
@ -712,7 +715,7 @@ static menuitem_t SR_LevelSelectMenu[] =
|
|||
|
||||
static menuitem_t SR_UnlockChecklistMenu[] =
|
||||
{
|
||||
{IT_SUBMENU | IT_STRING, NULL, "NEXT", &SR_MainDef, 192},
|
||||
{IT_KEYHANDLER | IT_STRING, NULL, "", M_HandleChecklist, 0},
|
||||
};
|
||||
|
||||
static menuitem_t SR_EmblemHintMenu[] =
|
||||
|
@ -1497,7 +1500,7 @@ menu_t SR_LevelSelectDef = MAPPLATTERMENUSTYLE(NULL, SR_LevelSelectMenu);
|
|||
|
||||
menu_t SR_UnlockChecklistDef =
|
||||
{
|
||||
NULL,
|
||||
"M_SECRET",
|
||||
1,
|
||||
&SR_MainDef,
|
||||
SR_UnlockChecklistMenu,
|
||||
|
@ -4787,12 +4790,65 @@ static void M_LevelSelectWarp(INT32 choice)
|
|||
|
||||
UINT8 skyRoomMenuTranslations[MAXUNLOCKABLES];
|
||||
|
||||
static boolean checklist_cangodown; // uuuueeerggghhhh HACK
|
||||
|
||||
static void M_HandleChecklist(INT32 choice)
|
||||
{
|
||||
INT32 j;
|
||||
switch (choice)
|
||||
{
|
||||
case KEY_DOWNARROW:
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
if (checklist_cangodown)
|
||||
{
|
||||
for (j = check_on+1; j < MAXUNLOCKABLES; j++)
|
||||
{
|
||||
if (!(unlockables[j].name[0] == 0 //|| unlockables[j].nochecklist
|
||||
|| !unlockables[j].conditionset || unlockables[j].conditionset > MAXCONDITIONSETS))
|
||||
break;
|
||||
}
|
||||
if (j != MAXUNLOCKABLES)
|
||||
check_on = j;
|
||||
}
|
||||
return;
|
||||
|
||||
case KEY_UPARROW:
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
for (j = check_on-1; j > -1; j--)
|
||||
{
|
||||
if (!(unlockables[j].name[0] == 0 //|| unlockables[j].nochecklist
|
||||
|| !unlockables[j].conditionset || unlockables[j].conditionset > MAXCONDITIONSETS))
|
||||
break;
|
||||
}
|
||||
if (j != -1)
|
||||
check_on = j;
|
||||
return;
|
||||
|
||||
case KEY_ESCAPE:
|
||||
if (currentMenu->prevMenu)
|
||||
M_SetupNextMenu(currentMenu->prevMenu);
|
||||
else
|
||||
M_ClearMenus(true);
|
||||
return;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
#define addy(add) { y += add; if ((y - currentMenu->y) > (scrollareaheight*2)) goto finishchecklist; }
|
||||
|
||||
static void M_DrawChecklist(void)
|
||||
{
|
||||
INT32 i = 0, j = 0, y = currentMenu->y;
|
||||
INT32 i = check_on, j = 0, y = currentMenu->y;
|
||||
UINT32 condnum, previd, maxcond;
|
||||
condition_t *cond;
|
||||
|
||||
// draw title (or big pic)
|
||||
M_DrawMenuTitle();
|
||||
|
||||
if (check_on)
|
||||
V_DrawString(10, y, V_YELLOWMAP, "\x1A");
|
||||
|
||||
while (i < MAXUNLOCKABLES)
|
||||
{
|
||||
if (unlockables[i].name[0] == 0 //|| unlockables[i].nochecklist
|
||||
|
@ -4808,23 +4864,33 @@ static void M_DrawChecklist(void)
|
|||
break;
|
||||
}
|
||||
if ((j != MAXUNLOCKABLES) && (unlockables[i].conditionset == unlockables[j].conditionset))
|
||||
y += 8;
|
||||
addy(8)
|
||||
else
|
||||
{
|
||||
if ((maxcond = conditionSets[unlockables[i].conditionset-1].numconditions))
|
||||
{
|
||||
cond = conditionSets[unlockables[i].conditionset-1].condition;
|
||||
previd = cond[0].id;
|
||||
y += 2;
|
||||
addy(2);
|
||||
|
||||
if (unlockables[i].objective[0] != '/')
|
||||
{
|
||||
addy(8);
|
||||
V_DrawString(currentMenu->x, y,
|
||||
V_ALLOWLOWERCASE,
|
||||
va("\x1E %s", unlockables[i].objective));
|
||||
}
|
||||
else
|
||||
{
|
||||
for (condnum = 0; condnum < maxcond; condnum++)
|
||||
{
|
||||
if (cond[condnum].id != previd)
|
||||
{
|
||||
y += 8;
|
||||
addy(8);
|
||||
V_DrawString(currentMenu->x + 4, y, V_YELLOWMAP, "OR");
|
||||
}
|
||||
|
||||
y += 8;
|
||||
addy(8);
|
||||
|
||||
switch (cond[condnum].type)
|
||||
{
|
||||
|
@ -4847,12 +4913,12 @@ static void M_DrawChecklist(void)
|
|||
const char *emeraldtext = ((cond[condnum].type == UC_ALLEMERALDS) ? " with all emeralds" : "");
|
||||
if (cond[condnum].requirement != 1)
|
||||
V_DrawString(currentMenu->x, y,
|
||||
V_ALLOWLOWERCASE,va("\x1E Complete the game %d times%s",
|
||||
V_ALLOWLOWERCASE,va("\x1E Beat the game %d times%s",
|
||||
cond[condnum].requirement, emeraldtext));
|
||||
else
|
||||
V_DrawString(currentMenu->x, y,
|
||||
V_ALLOWLOWERCASE,
|
||||
va("\x1E Complete the game%s", emeraldtext));
|
||||
va("\x1E Beat the game%s", emeraldtext));
|
||||
}
|
||||
break;
|
||||
case UC_TOTALEMBLEMS:
|
||||
|
@ -4860,6 +4926,23 @@ static void M_DrawChecklist(void)
|
|||
V_ALLOWLOWERCASE,
|
||||
va("\x1E Collect %s%d emblems", ((M_CountEmblems() == cond[condnum].requirement) ? "all " : ""), cond[condnum].requirement));
|
||||
break;
|
||||
case UC_NIGHTSGRADE:
|
||||
{
|
||||
// No support for specific mare information yet.
|
||||
char *title = G_BuildMapTitle(cond[condnum].extrainfo1);
|
||||
char grade = ('F' - (char)cond[condnum].requirement);
|
||||
if (grade < 'A')
|
||||
grade = 'A';
|
||||
|
||||
if (title)
|
||||
{
|
||||
V_DrawString(currentMenu->x, y, V_ALLOWLOWERCASE, va("\x1E Get grade %c in %s",
|
||||
grade,
|
||||
((M_MapLocked(cond[condnum].extrainfo1) || !((mapheaderinfo[cond[condnum].extrainfo1-1]->menuflags & LF2_NOVISITNEEDED) || mapvisited[cond[condnum].extrainfo1-1])) ? M_CreateSecretMenuOption(title) : title)));
|
||||
Z_Free(title);
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
V_DrawString(currentMenu->x, y,
|
||||
V_ALLOWLOWERCASE,
|
||||
|
@ -4869,7 +4952,8 @@ static void M_DrawChecklist(void)
|
|||
previd = cond[condnum].id;
|
||||
}
|
||||
}
|
||||
y += 12;
|
||||
}
|
||||
addy(12);
|
||||
}
|
||||
i = j;
|
||||
|
||||
|
@ -4880,6 +4964,12 @@ static void M_DrawChecklist(void)
|
|||
else
|
||||
V_DrawString(308, 8+(24*j), V_YELLOWMAP, "N");*/
|
||||
}
|
||||
|
||||
finishchecklist:
|
||||
if ((checklist_cangodown = ((y - currentMenu->y) > (scrollareaheight*2)))) // haaaaaaacks.
|
||||
{
|
||||
V_DrawString(10, currentMenu->y+(scrollareaheight*2), V_YELLOWMAP, "\x1B");
|
||||
}
|
||||
}
|
||||
|
||||
#define NUMHINTS 5
|
||||
|
@ -8025,7 +8115,6 @@ static void M_ToggleSFX(INT32 choice)
|
|||
return;
|
||||
|
||||
case KEY_ESCAPE:
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
if (currentMenu->prevMenu)
|
||||
M_SetupNextMenu(currentMenu->prevMenu);
|
||||
else
|
||||
|
@ -8080,7 +8169,6 @@ static void M_ToggleDigital(INT32 choice)
|
|||
return;
|
||||
|
||||
case KEY_ESCAPE:
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
if (currentMenu->prevMenu)
|
||||
M_SetupNextMenu(currentMenu->prevMenu);
|
||||
else
|
||||
|
@ -8132,7 +8220,6 @@ static void M_ToggleMIDI(INT32 choice)
|
|||
return;
|
||||
|
||||
case KEY_ESCAPE:
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
if (currentMenu->prevMenu)
|
||||
M_SetupNextMenu(currentMenu->prevMenu);
|
||||
else
|
||||
|
@ -8703,7 +8790,6 @@ static void M_HandleFogColor(INT32 choice)
|
|||
break;
|
||||
|
||||
case KEY_ESCAPE:
|
||||
S_StartSound(NULL, sfx_menu1);
|
||||
exitmenu = true;
|
||||
break;
|
||||
|
||||
|
|
Loading…
Reference in a new issue