Decrease hitbox sizes to prevent collision with thin air.

This commit is contained in:
spherallic 2022-02-10 13:10:56 +01:00
parent af5173c90f
commit bb84ae1793
2 changed files with 13 additions and 13 deletions

View file

@ -3807,8 +3807,8 @@ thingtypes
{ {
title = "Egg Mobile"; title = "Egg Mobile";
sprite = "EGGMA1"; sprite = "EGGMA1";
width = 24; width = 36;
height = 76; height = 84;
flags4text = "[4] End level on death"; flags4text = "[4] End level on death";
flags8text = "[8] Alternate laser attack"; flags8text = "[8] Alternate laser attack";
} }
@ -3816,8 +3816,8 @@ thingtypes
{ {
title = "Egg Slimer"; title = "Egg Slimer";
sprite = "EGGNA1"; sprite = "EGGNA1";
width = 24; width = 36;
height = 76; height = 84;
flags4text = "[4] End level on death"; flags4text = "[4] End level on death";
flags8text = "[8] Speed up when hit"; flags8text = "[8] Speed up when hit";
} }
@ -3825,7 +3825,7 @@ thingtypes
{ {
title = "Sea Egg"; title = "Sea Egg";
sprite = "EGGOA1"; sprite = "EGGOA1";
width = 32; width = 36;
height = 116; height = 116;
flags4text = "[4] End level on death"; flags4text = "[4] End level on death";
} }
@ -3833,8 +3833,8 @@ thingtypes
{ {
title = "Egg Colosseum"; title = "Egg Colosseum";
sprite = "EGGPA1"; sprite = "EGGPA1";
width = 24; width = 36;
height = 76; height = 84;
flags4text = "[4] End level on death"; flags4text = "[4] End level on death";
} }
204 204

View file

@ -5601,7 +5601,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
S_EGGMOBILE_FLEE1, // xdeathstate S_EGGMOBILE_FLEE1, // xdeathstate
sfx_s3kb4, // deathsound sfx_s3kb4, // deathsound
4, // speed 4, // speed
48*FRACUNIT, // radius 36*FRACUNIT, // radius
84*FRACUNIT, // height 84*FRACUNIT, // height
0, // display offset 0, // display offset
sfx_None, // mass sfx_None, // mass
@ -5736,8 +5736,8 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
S_EGGMOBILE2_FLEE1,// xdeathstate S_EGGMOBILE2_FLEE1,// xdeathstate
sfx_s3kb4, // deathsound sfx_s3kb4, // deathsound
2*FRACUNIT, // speed 2*FRACUNIT, // speed
48*FRACUNIT, // radius 36*FRACUNIT, // radius
96*FRACUNIT, // height 84*FRACUNIT, // height
0, // display offset 0, // display offset
0, // mass 0, // mass
3, // damage 3, // damage
@ -5844,7 +5844,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
S_EGGMOBILE3_FLEE1, // xdeathstate S_EGGMOBILE3_FLEE1, // xdeathstate
sfx_s3kb4, // deathsound sfx_s3kb4, // deathsound
8*FRACUNIT, // speed 8*FRACUNIT, // speed
48*FRACUNIT, // radius 36*FRACUNIT, // radius
116*FRACUNIT, // height 116*FRACUNIT, // height
0, // display offset 0, // display offset
MT_FAKEMOBILE, // mass MT_FAKEMOBILE, // mass
@ -5871,7 +5871,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
S_NULL, // xdeathstate S_NULL, // xdeathstate
sfx_mswarp, // deathsound sfx_mswarp, // deathsound
8*FRACUNIT, // speed 8*FRACUNIT, // speed
32*FRACUNIT, // radius 36*FRACUNIT, // radius
116*FRACUNIT, // height 116*FRACUNIT, // height
0, // display offset 0, // display offset
0, // mass 0, // mass
@ -5925,7 +5925,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
S_EGGMOBILE4_FLEE1,// xdeathstate S_EGGMOBILE4_FLEE1,// xdeathstate
sfx_s3kb4, // deathsound sfx_s3kb4, // deathsound
0, // speed 0, // speed
48*FRACUNIT, // radius 36*FRACUNIT, // radius
84*FRACUNIT, // height 84*FRACUNIT, // height
0, // display offset 0, // display offset
0, // mass 0, // mass