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Merge branch 'master' into next
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commit
b97b9ac7a8
5 changed files with 88 additions and 19 deletions
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@ -32,6 +32,7 @@
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#include "d_main.h"
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#include "m_menu.h"
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#include "filesrch.h"
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#include "m_misc.h"
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#ifdef _WINDOWS
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#include "win32/win_main.h"
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@ -806,6 +807,33 @@ boolean CON_Responder(event_t *ev)
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|| key == KEY_LALT || key == KEY_RALT)
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return true;
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if (key == KEY_LEFTARROW)
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{
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if (input_cur != 0)
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{
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if (ctrldown)
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input_cur = M_JumpWordReverse(inputlines[inputline], input_cur);
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else
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--input_cur;
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}
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if (!shiftdown)
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input_sel = input_cur;
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return true;
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}
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else if (key == KEY_RIGHTARROW)
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{
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if (input_cur < input_len)
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{
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if (ctrldown)
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input_cur += M_JumpWord(&inputlines[inputline][input_cur]);
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else
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++input_cur;
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}
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if (!shiftdown)
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input_sel = input_cur;
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return true;
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}
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// ctrl modifier -- changes behavior, adds shortcuts
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if (ctrldown)
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{
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@ -958,23 +986,6 @@ boolean CON_Responder(event_t *ev)
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con_scrollup--;
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return true;
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}
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if (key == KEY_LEFTARROW)
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{
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if (input_cur != 0)
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--input_cur;
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if (!shiftdown)
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input_sel = input_cur;
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return true;
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}
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else if (key == KEY_RIGHTARROW)
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{
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if (input_cur < input_len)
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++input_cur;
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if (!shiftdown)
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input_sel = input_cur;
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return true;
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}
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else if (key == KEY_HOME)
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{
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input_cur = 0;
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@ -546,6 +546,8 @@ INT32 I_GetKey(void);
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#define PATHSEP "/"
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#endif
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#define PUNCTUATION "!\"#$%&'()*+,-./:;<=>?@[\\]^_`{|}~"
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// Compile date and time and revision.
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extern const char *compdate, *comptime, *comprevision, *compbranch;
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@ -17,6 +17,7 @@
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#include "m_menu.h" // gametype_cons_t
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#include "m_cond.h" // emblems
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#include "m_misc.h" // word jumping
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#include "d_clisrv.h"
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@ -1337,9 +1338,19 @@ boolean HU_Responder(event_t *ev)
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chat_scrolltime = 4;
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}
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else if (c == KEY_LEFTARROW && c_input != 0 && !OLDCHAT) // i said go back
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c_input--;
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{
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if (ctrldown)
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c_input = M_JumpWordReverse(w_chat, c_input);
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else
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c_input--;
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}
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else if (c == KEY_RIGHTARROW && c_input < strlen(w_chat) && !OLDCHAT) // don't need to check for admin or w/e here since the chat won't ever contain anything if it's muted.
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c_input++;
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{
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if (ctrldown)
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c_input += M_JumpWord(&w_chat[c_input]);
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else
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c_input++;
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}
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return true;
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}
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#endif
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37
src/m_misc.c
37
src/m_misc.c
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@ -2575,3 +2575,40 @@ void M_MkdirEach(const char *path, int start, int mode)
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{
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M_MkdirEachUntil(path, start, -1, mode);
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}
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int M_JumpWord(const char *line)
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{
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int c;
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c = line[0];
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if (isspace(c))
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return strspn(line, " ");
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else if (ispunct(c))
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return strspn(line, PUNCTUATION);
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else
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{
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if (isspace(line[1]))
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return 1 + strspn(&line[1], " ");
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else
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return strcspn(line, " "PUNCTUATION);
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}
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}
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int M_JumpWordReverse(const char *line, int offset)
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{
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int (*is)(int);
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int c;
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c = line[--offset];
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if (isspace(c))
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is = isspace;
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else if (ispunct(c))
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is = ispunct;
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else
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is = isalnum;
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c = (*is)(line[offset]);
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while (offset > 0 &&
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(*is)(line[offset - 1]) == c)
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offset--;
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return offset;
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}
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@ -101,6 +101,14 @@ boolean M_IsPathAbsolute (const char *path);
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void M_MkdirEach (const char *path, int start, int mode);
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void M_MkdirEachUntil (const char *path, int start, int end, int mode);
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/* Return offset to the first word in a string. */
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/* E.g. cursor += M_JumpWord(line + cursor); */
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int M_JumpWord (const char *s);
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/* Return index of the last word behind offset bytes in a string. */
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/* E.g. cursor = M_JumpWordReverse(line, cursor); */
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int M_JumpWordReverse (const char *line, int offset);
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// counting bits, for weapon ammo code, usually
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FUNCMATH UINT8 M_CountBits(UINT32 num, UINT8 size);
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