Add Evertone to credits and adjust some objs

This commit is contained in:
Radicalicious 2024-12-20 14:52:28 -06:00
parent db5d9053f2
commit b91854fa25
2 changed files with 6 additions and 5 deletions

View file

@ -1160,6 +1160,7 @@ static const char *credits[] = {
"Sally \"TehRealSalt\" Cochenour", "Sally \"TehRealSalt\" Cochenour",
"Desmond \"Blade\" DesJardins", "Desmond \"Blade\" DesJardins",
"Sherman \"CoatRack\" DesJardins", "Sherman \"CoatRack\" DesJardins",
"\"Evertone\"", // summit showdown hehehehe
"Ben \"Mystic\" Geyer", "Ben \"Mystic\" Geyer",
"Nathan \"Jazz\" Giroux", "Nathan \"Jazz\" Giroux",
"\"GomaTheMascar\"", "\"GomaTheMascar\"",

View file

@ -19589,7 +19589,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
sfx_None, // deathsound sfx_None, // deathsound
0, // speed 0, // speed
16*FRACUNIT, // radius 16*FRACUNIT, // radius
96*FRACUNIT, // height 48*FRACUNIT, // height
0, // display offset 0, // display offset
100, // mass 100, // mass
0, // damage 0, // damage
@ -19616,7 +19616,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
sfx_None, // deathsound sfx_None, // deathsound
0, // speed 0, // speed
16*FRACUNIT, // radius 16*FRACUNIT, // radius
96*FRACUNIT, // height 48*FRACUNIT, // height
0, // display offset 0, // display offset
100, // mass 100, // mass
0, // damage 0, // damage
@ -19643,7 +19643,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
sfx_None, // deathsound sfx_None, // deathsound
0, // speed 0, // speed
16*FRACUNIT, // radius 16*FRACUNIT, // radius
96*FRACUNIT, // height 48*FRACUNIT, // height
0, // display offset 0, // display offset
100, // mass 100, // mass
0, // damage 0, // damage
@ -19670,7 +19670,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
sfx_None, // deathsound sfx_None, // deathsound
0, // speed 0, // speed
16*FRACUNIT, // radius 16*FRACUNIT, // radius
96*FRACUNIT, // height 48*FRACUNIT, // height
0, // display offset 0, // display offset
100, // mass 100, // mass
0, // damage 0, // damage
@ -19702,7 +19702,7 @@ mobjinfo_t mobjinfo[NUMMOBJTYPES] =
100, // mass 100, // mass
0, // damage 0, // damage
sfx_None, // activesound sfx_None, // activesound
MF_NOCLIP|MF_SCENERY, // flags MF_SOLID|MF_SCENERY, // flags
S_NULL // raisestate S_NULL // raisestate
}, },