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Fix missing break
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1 changed files with 1 additions and 0 deletions
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@ -3604,6 +3604,7 @@ static void HandlePacketFromPlayer(SINT8 node)
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break;
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break;
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case PT_CANRECEIVEGAMESTATE:
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case PT_CANRECEIVEGAMESTATE:
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PT_CanReceiveGamestate(node);
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PT_CanReceiveGamestate(node);
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break;
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#ifdef HAVE_BLUA
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#ifdef HAVE_BLUA
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case PT_ASKLUAFILE:
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case PT_ASKLUAFILE:
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if (server && luafiletransfers && luafiletransfers->nodestatus[node] == LFTNS_ASKED)
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if (server && luafiletransfers && luafiletransfers->nodestatus[node] == LFTNS_ASKED)
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