From a601cacfffcc0ce5c7dad98921c4697d90f0f1a0 Mon Sep 17 00:00:00 2001 From: MascaraSnake Date: Wed, 20 Jun 2018 14:04:49 +0200 Subject: [PATCH] Added sprite2 to precipmobj_t --- src/p_mobj.h | 1 + 1 file changed, 1 insertion(+) diff --git a/src/p_mobj.h b/src/p_mobj.h index f6ebd3cad..2ca8ebd70 100644 --- a/src/p_mobj.h +++ b/src/p_mobj.h @@ -388,6 +388,7 @@ typedef struct precipmobj_s angle_t angle; // orientation spritenum_t sprite; // used to find patch_t and flip value UINT32 frame; // frame number, plus bits see p_pspr.h + UINT8 sprite2; // player sprites UINT16 anim_duration; // for FF_ANIMATE states struct mprecipsecnode_s *touching_sectorlist; // a linked list of sectors where this object appears