Merge branch 'precipmobj-fix' into 'master'

Add sprite2 to precipmobj_t

See merge request STJr/SRB2Internal!150
This commit is contained in:
Monster Iestyn 2018-06-20 08:25:40 -04:00
commit b74c01b38f

View file

@ -388,6 +388,7 @@ typedef struct precipmobj_s
angle_t angle; // orientation
spritenum_t sprite; // used to find patch_t and flip value
UINT32 frame; // frame number, plus bits see p_pspr.h
UINT8 sprite2; // player sprites
UINT16 anim_duration; // for FF_ANIMATE states
struct mprecipsecnode_s *touching_sectorlist; // a linked list of sectors where this object appears