mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-02-20 19:02:34 +00:00
Merge remote-tracking branch 'origin/master' into wipes2
This commit is contained in:
commit
b5d5749bfb
9 changed files with 66 additions and 34 deletions
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@ -1123,16 +1123,22 @@ static const char *credits[] = {
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"Logan \"GBA\" Arias",
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"Callum Dickinson",
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"Scott \"Graue\" Feeney",
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"Victor \"SteelT\" Fuentes",
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"Nathan \"Jazz\" Giroux",
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"Vivian \"toaster\" Grannell",
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"Kepa \"Nev3r\" Iceta",
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"Thomas \"Shadow Hog\" Igoe",
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"\"james\"",
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"Iestyn \"Monster Iestyn\" Jealous",
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"\"Jimita\"",
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"Ronald \"Furyhunter\" Kinard", // The SDL2 port
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"Louis-Antoine \"LJ Sonic\" de Moulins", // de Rochefort doesn't quite fit on the screen sorry lol
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"John \"JTE\" Muniz",
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"Ehab \"Wolfy\" Saeed",
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"Jonas \"MascaraSnake\" Sauer",
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"\"Kaito Sinclaire\"",
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"\"SSNTails\"",
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"Lachlan \"Lach\" Wright",
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"Marco \"mazmazz\" Zafra",
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"",
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"\1Programming",
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@ -1141,10 +1147,7 @@ static const char *credits[] = {
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"Andrew \"orospakr\" Clunis",
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"Sally \"TehRealSalt\" Cochenour",
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"Gregor \"Oogaland\" Dick",
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"Louis-Antoine \"LJSonic\" de Moulins", // for fixing 2.1's netcode (de Rochefort doesn't quite fit on the screen sorry lol)
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"Victor \"Steel Titanium\" Fuentes",
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"Julio \"Chaos Zero 64\" Guir",
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"\"Jimita\"",
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"\"Kalaron\"", // Coded some of Sryder13's collection of OpenGL fixes, especially fog
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"\"Lat'\"", // SRB2-CHAT, the chat window from Kart
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"Matthew \"Shuffle\" Marsalko",
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@ -1153,39 +1156,53 @@ static const char *credits[] = {
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"Colin \"Sonict\" Pfaff",
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"Sean \"Sryder13\" Ryder",
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"Tasos \"tatokis\" Sahanidis", // Corrected C FixedMul, making 64-bit builds netplay compatible
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"Wessel \"sphere\" Smit",
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"Ben \"Cue\" Woodford",
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// Git contributors with 5+ approved merges of substantive quality,
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// or contributors with at least one groundbreaking merge, may be named.
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// Everyone else is acknowledged under "Special Thanks > SRB2 Community Contributors".
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"",
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"\1Sprite Artists",
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"\"Iceman404\"",
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"\1Art",
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"Victor \"VAdaPEGA\" Ara\x1Fjo", // Araújo -- sorry for our limited font! D:
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"Ryan \"Blaze Hedgehog\" Bloom",
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"Paul \"Boinciel\" Clempson",
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"Sally \"TehRealSalt\" Cochenour",
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"Jim \"MotorRoach\" DeMello",
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"\"Dave Lite\"",
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"Desmond \"Blade\" DesJardins",
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"Sherman \"CoatRack\" DesJardins",
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"Vivian \"toaster\" Grannell",
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"Andrew \"Senku Niola\" Moran",
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"David \"Instant Sonic\" Spencer Jr.",
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"\"SSNTails\"",
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"",
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"\1Texture Artists",
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"Ryan \"Blaze Hedgehog\" Bloom",
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"\"DirkTheHusky\"",
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"Buddy \"KinkaJoy\" Fischer",
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"Vivian \"toaster\" Grannell",
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"James \"SwitchKaze\" Hale",
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"James \"SeventhSentinel\" Hall",
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"Kepa \"Nev3r\" Iceta",
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"Iestyn \"Monster Iestyn\" Jealous",
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"William \"GuyWithThePie\" Kloppenberg",
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"Alice \"Alacroix\" de Lemos",
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"Alexander \"DrTapeworm\" Moench-Ford",
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"Andrew \"Senku Niola\" Moran",
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"\"MotorRoach\"",
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"Phillip \"TelosTurntable\" Robinson",
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"Wessel \"sphere\" Smit",
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"David \"Instant Sonic\" Spencer Jr.",
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"\"SSNTails\"",
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"Daniel \"Inazuma\" Trinh",
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"\"VelocitOni\"",
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"Jarrett \"JEV3\" Voight",
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"",
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"\1Music and Sound",
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"\1Production",
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"Victor \"VAdaPEGA\" Ara\x1Fjo", // Araújo
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"Malcolm \"RedXVI\" Brown",
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"Dave \"DemonTomatoDave\" Bulmer",
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"Paul \"Boinciel\" Clempson",
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"Shane \"CobaltBW\" Ellis",
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"James \"SeventhSentinel\" Hall",
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"Cyan Helkaraxe",
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"Kepa \"Nev3r\" Iceta",
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"Iestyn \"Monster Iestyn\" Jealous",
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"Jarel \"Arrow\" Jones",
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"Alexander \"DrTapeworm\" Moench-Ford",
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"Stefan \"Stuf\" Rimalia",
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"Shane Mychal Sexton",
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"\"Spazzo\"",
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@ -1194,16 +1211,20 @@ static const char *credits[] = {
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"\"SSNTails\"",
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"",
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"\1Level Design",
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"Hank \"FuriousFox\" Brannock",
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"Matthew \"Fawfulfan\" Chapman",
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"Paul \"Boinciel\" Clempson",
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"Sally \"TehRealSalt\" Cochenour",
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"Desmond \"Blade\" DesJardins",
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"Sherman \"CoatRack\" DesJardins",
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"Ben \"Mystic\" Geyer",
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"Nathan \"Jazz\" Giroux",
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"Vivian \"toaster\" Grannell",
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"Dan \"Blitzzo\" Hagerstrand",
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"James \"SeventhSentinel\" Hall",
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"Kepa \"Nev3r\" Iceta",
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"Thomas \"Shadow Hog\" Igoe",
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"Alexander \"DrTapeworm\" Moench-Ford",
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"\"Kaito Sinclaire\"",
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"Wessel \"sphere\" Smit",
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"\"Spazzo\"",
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@ -1237,6 +1258,7 @@ static const char *credits[] = {
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"iD Software",
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"Doom Legacy Project",
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"FreeDoom Project", // Used some of the mancubus and rocket launcher sprites for Brak
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"Kart Krew",
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"Alex \"MistaED\" Fuller",
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"Pascal \"CodeImp\" vd Heiden", // Doom Builder developer
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"Randi Heit (<!>)", // For their MSPaint <!> sprite that we nicked
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@ -781,9 +781,12 @@ static void FreeMipmapColormap(INT32 patchnum, void *patch)
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// Confusing at first, but pat->mipmap->nextcolormap
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// at the beginning of the loop is the first colormap
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// from the linked list of colormaps
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GLMipmap_t *next = pat->mipmap->nextcolormap;
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GLMipmap_t *next = pat->mipmap;
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if (!next) // No mipmap in this patch, break out of loop.
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break;
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// Set the first colormap
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// to the one that comes after it
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next = next->nextcolormap;
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pat->mipmap->nextcolormap = next->nextcolormap;
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// Free image data from memory
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if (next->grInfo.data)
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@ -1997,7 +1997,7 @@ void P_XYMovement(mobj_t *mo)
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{
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mo->momz = transfermomz;
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mo->standingslope = NULL;
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if (player->pflags & PF_SPINNING)
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if (player && (player->pflags & PF_SPINNING))
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player->pflags |= PF_THOKKED;
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}
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}
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@ -11811,7 +11811,7 @@ You should think about modifying the deathmatch starts to take full advantage of
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return; // no doubles
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}
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if (i == MT_TOKEN && ((gametype != GT_COOP && gametype != GT_COMPETITION) || ultimatemode || tokenbits == 30 || tokenlist & (1 << tokenbits++)))
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if (i == MT_TOKEN && ((gametype != GT_COOP && gametype != GT_COMPETITION) || tokenbits == 30 || tokenlist & (1 << tokenbits++)))
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return; // you already got this token, or there are too many, or the gametype's not right
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if (i == MT_EMBLEM && (netgame || multiplayer || (modifiedgame && !savemoddata))) // No cheating!!
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@ -568,7 +568,9 @@ or NULL if we want to allocate it now.
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static INT32
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Ploadflat (levelflat_t *levelflat, const char *flatname)
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{
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#ifndef NO_PNG_LUMPS
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UINT8 buffer[8];
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#endif
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lumpnum_t flatnum;
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int texturenum;
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@ -17,13 +17,13 @@
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#include "r_defs.h"
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#include "doomdef.h"
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// structs
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// Structs
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#ifdef ROTSPRITE
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typedef enum
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{
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ROTAXIS_X, // roll (the default)
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ROTAXIS_Y, // pitch
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ROTAXIS_Z // yaw
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ROTAXIS_X, // Roll (the default)
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ROTAXIS_Y, // Pitch
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ROTAXIS_Z // Yaw
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} rotaxis_t;
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typedef struct
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@ -41,30 +41,30 @@ typedef struct
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boolean available;
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} spriteinfo_t;
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extern spriteinfo_t spriteinfo[NUMSPRITES];
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// patches, flats, textures...
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// Conversions between patches / flats / textures...
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boolean R_CheckIfPatch(lumpnum_t lump);
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boolean R_IsLumpPNG(const UINT8 *d, size_t s);
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void R_TextureToFlat(size_t tex, UINT8 *flat);
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void R_PatchToFlat(patch_t *patch, UINT8 *flat);
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void R_PatchToFlat_16bpp(patch_t *patch, UINT16 *raw, boolean flip);
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patch_t *R_FlatToPatch(UINT8 *raw, UINT16 width, UINT16 height, UINT16 leftoffset, UINT16 topoffset, size_t *destsize, boolean transparency);
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patch_t *R_FlatToPatch_16bpp(UINT16 *raw, UINT16 width, UINT16 height, size_t *size);
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// png
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// Portable Network Graphics
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boolean R_IsLumpPNG(const UINT8 *d, size_t s);
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#define W_ThrowPNGError(lumpname, wadfilename) I_Error("W_Wad: Lump \"%s\" in file \"%s\" is a .png - please convert to either Doom or Flat (raw) image format.", lumpname, wadfilename); // Fears Of LJ Sonic
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#ifndef NO_PNG_LUMPS
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UINT8 *R_PNGToFlat(UINT16 *width, UINT16 *height, UINT8 *png, size_t size);
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patch_t *R_PNGToPatch(const UINT8 *png, size_t size, size_t *destsize, boolean transparency);
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boolean R_PNGDimensions(UINT8 *png, INT16 *width, INT16 *height, size_t size);
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#endif
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// spriteinfo
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// SpriteInfo
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extern spriteinfo_t spriteinfo[NUMSPRITES];
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void R_LoadSpriteInfoLumps(UINT16 wadnum, UINT16 numlumps);
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void R_ParseSPRTINFOLump(UINT16 wadNum, UINT16 lumpNum);
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// rotsprite
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// Sprite rotation
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#ifdef ROTSPRITE
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void R_CacheRotSprite(spritenum_t sprnum, UINT8 frame, spriteinfo_t *sprinfo, spriteframe_t *sprframe, INT32 rot, UINT8 flip);
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void R_FreeSingleRotSprite(spritedef_t *spritedef);
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@ -451,7 +451,7 @@ void R_AddSpriteDefs(UINT16 wadnum)
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else
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start++; // just after S_START
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if (end == INT16_MAX)
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if (end == INT16_MAX || start >= end)
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{
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CONS_Debug(DBG_SETUP, "no sprites in pwad %d\n", wadnum);
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return;
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@ -94,7 +94,7 @@ sfxinfo_t S_sfx[NUMSFX] =
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{"steam2", false, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Steam jet"}, // Tails 06-19-2001
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{"wbreak", true, 64, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Wood breaking"},
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{"ambmac", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Machinery"},
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{"spsmsh", false, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Heavy impact"},
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{"spsmsh", true, 60, 0, -1, NULL, 0, -1, -1, LUMPERROR, "Heavy impact"},
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{"rainin", true, 24, 4, -1, NULL, 0, -1, -1, LUMPERROR, "Rain"},
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{"litng1", false, 16, 2, -1, NULL, 0, -1, -1, LUMPERROR, "Lightning"},
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@ -1229,7 +1229,7 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
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{
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size_t bytesread = fread(dest, 1, size, handle);
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if (R_IsLumpPNG((UINT8 *)dest, bytesread))
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I_Error("W_Wad: Lump \"%s\" in file \"%s\" is a .png - please convert to either Doom or Flat (raw) image format.", l->name2, wadfiles[wad]->filename);
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W_ThrowPNGError(l->name2, wadfiles[wad]->filename);
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return bytesread;
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}
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#else
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@ -1270,7 +1270,8 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
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Z_Free(rawData);
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Z_Free(decData);
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#ifdef NO_PNG_LUMPS
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ErrorIfPNG(dest, size, wadfiles[wad]->filename, l->name2);
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if (R_IsLumpPNG((UINT8 *)dest, size))
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W_ThrowPNGError(l->name2, wadfiles[wad]->filename);
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#endif
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return size;
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#else
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@ -1332,7 +1333,8 @@ size_t W_ReadLumpHeaderPwad(UINT16 wad, UINT16 lump, void *dest, size_t size, si
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Z_Free(decData);
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#ifdef NO_PNG_LUMPS
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ErrorIfPNG(dest, size, wadfiles[wad]->filename, l->name2);
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if (R_IsLumpPNG((UINT8 *)dest, size))
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W_ThrowPNGError(l->name2, wadfiles[wad]->filename);
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#endif
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return size;
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}
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@ -1623,11 +1623,14 @@ static void Y_CalculateCompetitionWinners(void)
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for (j = 0; j < 5; j++)
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bestat[j] = true;
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if ((players[i].pflags & PF_GAMETYPEOVER) || players[i].lives <= 0)
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players[i].rings = 0;
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times[i] = players[i].realtime;
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rings[i] = (UINT32)max(players[i].rings, 0);
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maxrings[i] = (UINT32)players[i].totalring;
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monitors[i] = (UINT32)players[i].numboxes;
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scores[i] = (UINT32)min(players[i].score, 99999990);
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scores[i] = (UINT32)min(players[i].score, MAXSCORE);
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for (j = 0; j < MAXPLAYERS; j++)
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{
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