mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2024-11-21 20:11:12 +00:00
More debian 2.1.21 tweaks; update some copyright info to STJr
This commit is contained in:
parent
e615784248
commit
b5000f1151
9 changed files with 35 additions and 23 deletions
|
@ -3,7 +3,7 @@ srb2 for Debian
|
||||||
|
|
||||||
SRB2 Debian package!
|
SRB2 Debian package!
|
||||||
Hi there, to rebuild this package just use the SRB2 Makefile system, or, optionally, run
|
Hi there, to rebuild this package just use the SRB2 Makefile system, or, optionally, run
|
||||||
dpkg-buildpackage in the in /bin/Resources directory. You can build these with or without a key
|
dpkg-buildpackage in the in /assets directory. You can build these with or without a key
|
||||||
if you want, but if you want to put these on a repo, generate your own GnuPG key as per the
|
if you want, but if you want to put these on a repo, generate your own GnuPG key as per the
|
||||||
https://help.ubuntu.com/community/GnuPrivacyGuardHowto instructions and pass the -k<keyid>
|
https://help.ubuntu.com/community/GnuPrivacyGuardHowto instructions and pass the -k<keyid>
|
||||||
command to debuild. Make sure you export the key footprint and give them to your users to install
|
command to debuild. Make sure you export the key footprint and give them to your users to install
|
||||||
|
|
|
@ -1,3 +1,10 @@
|
||||||
|
srb2-data (2.1.21~1) unstable; urgency=high
|
||||||
|
|
||||||
|
* Updated for SRB2 v2.1.21
|
||||||
|
|
||||||
|
-- Marco Zafra <marco.a.zafra@gmail.com> on Mon, 26 Nov 2018 14:31:00 -0500
|
||||||
|
|
||||||
|
|
||||||
srb2-data (2.1.14~1) unstable; urgency=low
|
srb2-data (2.1.14~1) unstable; urgency=low
|
||||||
|
|
||||||
* Updated for SRB2 v2.1.14
|
* Updated for SRB2 v2.1.14
|
||||||
|
|
|
@ -3,7 +3,7 @@
|
||||||
Source: srb2-data
|
Source: srb2-data
|
||||||
Section: games
|
Section: games
|
||||||
Priority: extra
|
Priority: extra
|
||||||
Maintainer: Callum Dickinson <gcfreak_ag20@hotmail.com>
|
Maintainer: Sonic Team Junior <stjr@srb2.org>
|
||||||
Build-Depends: debhelper (>= 7.0.50~)
|
Build-Depends: debhelper (>= 7.0.50~)
|
||||||
Standards-Version: 3.8.4
|
Standards-Version: 3.8.4
|
||||||
Homepage: http://www.srb2.org
|
Homepage: http://www.srb2.org
|
||||||
|
@ -15,8 +15,7 @@ Description: A cross-platform 3D Sonic fangame
|
||||||
fangame built using a modified version of the Doom Legacy
|
fangame built using a modified version of the Doom Legacy
|
||||||
port of Doom. SRB2 is closely inspired by the original
|
port of Doom. SRB2 is closely inspired by the original
|
||||||
Sonic games from the Sega Genesis, and attempts to recreate
|
Sonic games from the Sega Genesis, and attempts to recreate
|
||||||
the design in 3D. While SRB2 isn't fully completed, it already
|
the design in 3D. It features tons of levels, enemies, speed,
|
||||||
features tons of levels, enemies, speed, and quite a lot
|
and quite a lot of the fun that the original Sonic games provided.
|
||||||
of the fun that the original Sonic games provided.
|
|
||||||
This is the data package that provides the data files that
|
This is the data package that provides the data files that
|
||||||
SRB2 requires to run, it will not work without it.
|
SRB2 requires to run; it will not work without it.
|
||||||
|
|
|
@ -1,6 +1,6 @@
|
||||||
This work was packaged for Debian by:
|
This work was packaged for Debian by:
|
||||||
|
|
||||||
Callum Dickinson <gcfreak_ag20@hotmail.com> on Fri, 26 Nov 2010 15:19:16 +1300
|
Marco Zafra <marco.a.zafra@gmail.com> on Mon, 26 Nov 2018 14:31:00 -0500
|
||||||
|
|
||||||
It was downloaded from:
|
It was downloaded from:
|
||||||
|
|
||||||
|
@ -12,7 +12,7 @@ Upstream Author(s):
|
||||||
|
|
||||||
Copyright:
|
Copyright:
|
||||||
|
|
||||||
Copyright (C) 1998-2010 Sonic Team Junior
|
Copyright (C) 1998-2018 Sonic Team Junior
|
||||||
|
|
||||||
License:
|
License:
|
||||||
|
|
||||||
|
@ -21,6 +21,7 @@ License:
|
||||||
The Debian packaging is:
|
The Debian packaging is:
|
||||||
|
|
||||||
Copyright (C) 2010 Callum Dickinson <gcfreak_ag20@hotmail.com>
|
Copyright (C) 2010 Callum Dickinson <gcfreak_ag20@hotmail.com>
|
||||||
|
Copyright (C) 2010-2018 Sonic Team Junior <stjr@srb2.org>
|
||||||
|
|
||||||
and is licensed under the GPL version 2,
|
and is licensed under the GPL version 2,
|
||||||
see "/usr/share/common-licenses/GPL-2".
|
see "/usr/share/common-licenses/GPL-2".
|
||||||
|
|
|
@ -37,7 +37,7 @@ RM := rm -rf
|
||||||
DIR := $(shell pwd)
|
DIR := $(shell pwd)
|
||||||
|
|
||||||
PACKAGE := $(shell cat $(DIR)/debian/control | grep 'Package:' | sed -e 's/Package: //g')
|
PACKAGE := $(shell cat $(DIR)/debian/control | grep 'Package:' | sed -e 's/Package: //g')
|
||||||
DATAFILES := srb2.srb zones.dta player.dta rings.dta music.dta
|
DATAFILES := srb2.srb zones.dta player.dta rings.dta music.dta patch.dta README.txt LICENSE.txt LICENSE-3RD-PARTY.txt
|
||||||
|
|
||||||
DATADIR := usr/games/SRB2
|
DATADIR := usr/games/SRB2
|
||||||
RESOURCEDIR := .
|
RESOURCEDIR := .
|
||||||
|
@ -48,7 +48,7 @@ build:
|
||||||
# This will need to be updated every time SRB2 official version is
|
# This will need to be updated every time SRB2 official version is
|
||||||
# Copy data files to their install locations, and add data files to include-binaries
|
# Copy data files to their install locations, and add data files to include-binaries
|
||||||
for file in $(DATAFILES); do \
|
for file in $(DATAFILES); do \
|
||||||
$(WGET) http://alam.srb2.org/SRB2/2.1.14-Final/Resources/$$file; \
|
$(WGET) http://alam.srb2.org/SRB2/2.1.21-Final/Resources/$$file; \
|
||||||
if test "$$file" = "srb2.wad"; then \
|
if test "$$file" = "srb2.wad"; then \
|
||||||
$(INSTALL) $(RESOURCEDIR)/$$file $(DIR)/debian/tmp/$(DATADIR)/srb2.srb; \
|
$(INSTALL) $(RESOURCEDIR)/$$file $(DIR)/debian/tmp/$(DATADIR)/srb2.srb; \
|
||||||
else \
|
else \
|
||||||
|
@ -101,6 +101,7 @@ clean:
|
||||||
$(RM) $(RESOURCEDIR)/*.wpn
|
$(RM) $(RESOURCEDIR)/*.wpn
|
||||||
$(RM) $(RESOURCEDIR)/*.srb
|
$(RM) $(RESOURCEDIR)/*.srb
|
||||||
$(RM) $(RESOURCEDIR)/*.dll
|
$(RM) $(RESOURCEDIR)/*.dll
|
||||||
|
$(RM) $(RESOURCEDIR)/*.txt
|
||||||
$(RM) $(DIR)/debian/tmp/*
|
$(RM) $(DIR)/debian/tmp/*
|
||||||
$(RM) $(DIR)/debian/$(PACKAGE).install
|
$(RM) $(DIR)/debian/$(PACKAGE).install
|
||||||
$(RM) $(DIR)/debian/files
|
$(RM) $(DIR)/debian/files
|
||||||
|
|
4
debian/README.source
vendored
4
debian/README.source
vendored
|
@ -22,6 +22,10 @@ Build instructions:
|
||||||
|
|
||||||
make -C src LINUX=1
|
make -C src LINUX=1
|
||||||
|
|
||||||
|
Build instructions for non-X86 devices (such as X64):
|
||||||
|
|
||||||
|
make -C src LINUX=1 NONX86=1
|
||||||
|
|
||||||
Build instructions to build for Wii Linux/SRB2Wii on a PowerPC system,
|
Build instructions to build for Wii Linux/SRB2Wii on a PowerPC system,
|
||||||
follow cross-compiling instructions for cross-compiling on a x86 system:
|
follow cross-compiling instructions for cross-compiling on a x86 system:
|
||||||
|
|
||||||
|
|
19
debian/control
vendored
19
debian/control
vendored
|
@ -3,7 +3,7 @@
|
||||||
Source: srb2
|
Source: srb2
|
||||||
Section: games
|
Section: games
|
||||||
Priority: extra
|
Priority: extra
|
||||||
Maintainer: Callum Dickinson <gcfreak_ag20@hotmail.com>
|
Maintainer: Sonic Team Junior <stjr@srb2.org>
|
||||||
Build-Depends: debhelper (>= 7.0.50~),
|
Build-Depends: debhelper (>= 7.0.50~),
|
||||||
libsdl2-dev,
|
libsdl2-dev,
|
||||||
libsdl2-mixer-dev,
|
libsdl2-mixer-dev,
|
||||||
|
@ -18,27 +18,26 @@ Homepage: http://www.srb2.org
|
||||||
|
|
||||||
Package: srb2
|
Package: srb2
|
||||||
Architecture: any
|
Architecture: any
|
||||||
Depends: ${shlibs:Depends}, ${misc:Depends}, srb2-data (= 2.1.14)
|
Depends: ${shlibs:Depends}, ${misc:Depends}, srb2-data (>= 2.1.15), srb2-data (<= 2.1.21)
|
||||||
Description: A cross-platform 3D Sonic fangame
|
Description: A cross-platform 3D Sonic fangame
|
||||||
Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog
|
Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog
|
||||||
fangame built using a modified version of the Doom Legacy
|
fangame built using a modified version of the Doom Legacy
|
||||||
port of Doom. SRB2 is closely inspired by the original
|
port of Doom. SRB2 is closely inspired by the original
|
||||||
Sonic games from the Sega Genesis, and attempts to recreate
|
Sonic games from the Sega Genesis, and attempts to recreate
|
||||||
the design in 3D. While SRB2 isn't fully completed, it already
|
the design in 3D. It features tons of levels, enemies, speed,
|
||||||
features tons of levels, enemies, speed, and quite a lot
|
and quite a lot of the fun that the original Sonic games provided.
|
||||||
of the fun that the original Sonic games provided.
|
|
||||||
|
|
||||||
Package: srb2-dbg
|
Package: srb2-dbg
|
||||||
Architecture: any
|
Architecture: any
|
||||||
# FIXME: should be Depends: ${shlibs:Depends}, ${misc:Depends}, srb2-data (= 2.1.14), srb2 but dh_shlibdeps is being an asshat
|
# FIXME: should be Depends: ${shlibs:Depends}, ${misc:Depends}, srb2-data (= 2.1.14), srb2 but dh_shlibdeps is being an asshat
|
||||||
Depends: libc6, ${misc:Depends}, srb2-data (= 2.1.14), srb2
|
Depends: libc6, ${misc:Depends}, srb2-data (>= 2.1.15), srb2-data (<= 2.1.21), srb2
|
||||||
Description: A cross-platform 3D Sonic fangame
|
Description: A cross-platform 3D Sonic fangame
|
||||||
Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog
|
Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog
|
||||||
fangame built using a modified version of the Doom Legacy
|
fangame built using a modified version of the Doom Legacy
|
||||||
port of Doom. SRB2 is closely inspired by the original
|
port of Doom. SRB2 is closely inspired by the original
|
||||||
Sonic games from the Sega Genesis, and attempts to recreate
|
Sonic games from the Sega Genesis, and attempts to recreate
|
||||||
the design in 3D. While SRB2 isn't fully completed, it already
|
the design in 3D. It features tons of levels, enemies, speed,
|
||||||
features tons of levels, enemies, speed, and quite a lot
|
and quite a lot of the fun that the original Sonic games provided.
|
||||||
of the fun that the original Sonic games provided.
|
This is a debug binary; its symbols will be loaded by gdb
|
||||||
This is a debug binary, its symbols will be loaded by gdb
|
|
||||||
when the user starts the game with gdb for debugging.
|
when the user starts the game with gdb for debugging.
|
||||||
|
|
3
debian/copyright
vendored
3
debian/copyright
vendored
|
@ -1,6 +1,6 @@
|
||||||
This work was packaged for Debian by:
|
This work was packaged for Debian by:
|
||||||
|
|
||||||
Callum Dickinson <gcfreak_ag20@hotmail.com> on Fri, 26 Nov 2010 15:19:16 +1300
|
Marco Zafra <marco.a.zafra@gmail.com> on Mon, 26 Nov 2018 14:31:00 -0500
|
||||||
|
|
||||||
It was downloaded from:
|
It was downloaded from:
|
||||||
|
|
||||||
|
@ -21,6 +21,7 @@ License:
|
||||||
The Debian packaging is:
|
The Debian packaging is:
|
||||||
|
|
||||||
Copyright (C) 2010 Callum Dickinson <gcfreak_ag20@hotmail.com>
|
Copyright (C) 2010 Callum Dickinson <gcfreak_ag20@hotmail.com>
|
||||||
|
Copyright (C) 2010-2018 Sonic Team Junior <stjr@srb2.org>
|
||||||
|
|
||||||
and is licensed under the GPL version 2,
|
and is licensed under the GPL version 2,
|
||||||
see "/usr/share/common-licenses/GPL-2".
|
see "/usr/share/common-licenses/GPL-2".
|
||||||
|
|
4
debian/rules
vendored
4
debian/rules
vendored
|
@ -57,7 +57,7 @@ SECTION = Games/Action
|
||||||
EXENAME = srb2
|
EXENAME = srb2
|
||||||
DBGNAME = debug/$(EXENAME)
|
DBGNAME = debug/$(EXENAME)
|
||||||
|
|
||||||
PKGDIR = usr/games
|
PKGDIR = usr/games/SRB2
|
||||||
DBGDIR = usr/lib/debug/$(PKGDIR)
|
DBGDIR = usr/lib/debug/$(PKGDIR)
|
||||||
PIXMAPS_DIR = usr/share/pixmaps
|
PIXMAPS_DIR = usr/share/pixmaps
|
||||||
DESKTOP_DIR = usr/share/applications
|
DESKTOP_DIR = usr/share/applications
|
||||||
|
@ -71,7 +71,7 @@ MENUFILE2 = title="$(TITLE)" command="/$(PKGDIR)/$(PACKAGE)"
|
||||||
export PKG_CONFIG_LIBDIR = /usr/lib/$(CROSS_COMPILE_HOST)/pkgconfig
|
export PKG_CONFIG_LIBDIR = /usr/lib/$(CROSS_COMPILE_HOST)/pkgconfig
|
||||||
BINDIR := $(DIR)/bin/Linux/Release
|
BINDIR := $(DIR)/bin/Linux/Release
|
||||||
LDFLAGS += "-Wl,-rpath=/usr/lib/$(CROSS_COMPILE_HOST)"
|
LDFLAGS += "-Wl,-rpath=/usr/lib/$(CROSS_COMPILE_HOST)"
|
||||||
# FIXME libgme-dev on debian doesn't use pkg-config yet, so put in the linker flag ourselves
|
# FIXME some libgme-dev packages don't use pkg-config yet, so include the linker flag ourselves
|
||||||
MAKEARGS += LIBGME_LDFLAGS=-lgme
|
MAKEARGS += LIBGME_LDFLAGS=-lgme
|
||||||
|
|
||||||
build:
|
build:
|
||||||
|
|
Loading…
Reference in a new issue