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Fix potential misalignment with scaled slope textures
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1 changed files with 1 additions and 1 deletions
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@ -1037,7 +1037,7 @@ void R_DrawSinglePlane(visplane_t *pl)
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{
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mapfunc = R_MapTiltedPlane;
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if (!pl->plangle && !ds_solidcolor)
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if (!pl->plangle && !ds_solidcolor && pl->xscale == FRACUNIT && pl->yscale == FRACUNIT)
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{
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if (ds_powersoftwo)
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R_AdjustSlopeCoordinates(&pl->slope->o);
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