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make a few messages more helpful
This commit is contained in:
parent
d9395b0a73
commit
b2ae7c79e7
4 changed files with 10 additions and 10 deletions
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@ -2952,7 +2952,7 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
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{
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{
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case KICK_MSG_GO_AWAY:
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case KICK_MSG_GO_AWAY:
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if (!players[pnum].quittime)
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if (!players[pnum].quittime)
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HU_AddChatText(va("\x82*%s has been kicked (Go away)", player_names[pnum]), false);
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HU_AddChatText(va("\x82*%s has been kicked (No reason given)", player_names[pnum]), false);
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kickreason = KR_KICK;
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kickreason = KR_KICK;
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break;
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break;
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case KICK_MSG_PING_HIGH:
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case KICK_MSG_PING_HIGH:
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@ -2960,7 +2960,7 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
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kickreason = KR_PINGLIMIT;
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kickreason = KR_PINGLIMIT;
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break;
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break;
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case KICK_MSG_CON_FAIL:
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case KICK_MSG_CON_FAIL:
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HU_AddChatText(va("\x82*%s left the game (Synch Failure)", player_names[pnum]), false);
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HU_AddChatText(va("\x82*%s left the game (Synch failure)", player_names[pnum]), false);
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kickreason = KR_SYNCH;
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kickreason = KR_SYNCH;
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if (M_CheckParm("-consisdump")) // Helps debugging some problems
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if (M_CheckParm("-consisdump")) // Helps debugging some problems
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@ -3006,7 +3006,7 @@ static void Got_KickCmd(UINT8 **p, INT32 playernum)
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kickreason = KR_LEAVE;
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kickreason = KR_LEAVE;
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break;
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break;
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case KICK_MSG_BANNED:
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case KICK_MSG_BANNED:
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HU_AddChatText(va("\x82*%s has been banned (Don't come back)", player_names[pnum]), false);
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HU_AddChatText(va("\x82*%s has been banned (No reason given)", player_names[pnum]), false);
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kickreason = KR_BAN;
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kickreason = KR_BAN;
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break;
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break;
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case KICK_MSG_CUSTOM_KICK:
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case KICK_MSG_CUSTOM_KICK:
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@ -466,7 +466,7 @@ msgid ""
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msgstr ""
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msgstr ""
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#: d_clisrv.c:1764
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#: d_clisrv.c:1764
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msgid "has been kicked (Go away)\n"
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msgid "has been kicked (No reason given)\n"
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msgstr ""
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msgstr ""
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#: d_clisrv.c:1768
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#: d_clisrv.c:1768
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@ -474,7 +474,7 @@ msgid "left the game (Broke ping limit)\n"
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msgstr ""
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msgstr ""
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#: d_clisrv.c:1772
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#: d_clisrv.c:1772
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msgid "left the game (Consistency failure)\n"
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msgid "left the game (Synch failure)\n"
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msgstr ""
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msgstr ""
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#: d_clisrv.c:1778
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#: d_clisrv.c:1778
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@ -501,7 +501,7 @@ msgid "left the game\n"
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msgstr ""
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msgstr ""
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#: d_clisrv.c:1798
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#: d_clisrv.c:1798
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msgid "has been banned (Don't come back)\n"
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msgid "has been banned (No reason given)\n"
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msgstr ""
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msgstr ""
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#: d_clisrv.c:1802
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#: d_clisrv.c:1802
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@ -459,7 +459,7 @@ msgid ""
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msgstr ""
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msgstr ""
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#: d_clisrv.c:1889
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#: d_clisrv.c:1889
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msgid "has been kicked (Go away)\n"
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msgid "has been kicked (No reason given)\n"
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msgstr ""
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msgstr ""
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#: d_clisrv.c:1893
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#: d_clisrv.c:1893
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@ -467,7 +467,7 @@ msgid "left the game (Broke ping limit)\n"
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msgstr ""
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msgstr ""
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#: d_clisrv.c:1897
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#: d_clisrv.c:1897
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msgid "left the game (Consistency failure)\n"
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msgid "left the game (Synch failure)\n"
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msgstr ""
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msgstr ""
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#: d_clisrv.c:1903
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#: d_clisrv.c:1903
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@ -494,7 +494,7 @@ msgid "left the game\n"
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msgstr ""
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msgstr ""
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#: d_clisrv.c:1923
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#: d_clisrv.c:1923
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msgid "has been banned (Don't come back)\n"
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msgid "has been banned (No reason given)\n"
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msgstr ""
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msgstr ""
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#: d_clisrv.c:1927
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#: d_clisrv.c:1927
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@ -2486,7 +2486,7 @@ static void P_LoadMapBSP(const virtres_t *virt)
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if (numsubsectors <= 0)
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if (numsubsectors <= 0)
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I_Error("Level has no subsectors (did you forget to run it through a nodesbuilder?)");
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I_Error("Level has no subsectors (did you forget to run it through a nodesbuilder?)");
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if (numnodes <= 0)
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if (numnodes <= 0)
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I_Error("Level has no nodes");
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I_Error("Level has no nodes (does your map have at least 2 sectors?)");
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if (numsegs <= 0)
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if (numsegs <= 0)
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I_Error("Level has no segs");
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I_Error("Level has no segs");
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