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Fix trycameramove crash on dedicated server
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@ -2502,6 +2502,9 @@ boolean P_TryCameraMove(fixed_t x, fixed_t y, camera_t *thiscam)
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floatok = false;
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if (dedicated) // this crashes so don't even try it
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return false;
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if (twodlevel
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|| (thiscam == &camera && players[displayplayer].mo && (players[displayplayer].mo->flags2 & MF2_TWOD))
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|| (thiscam == &camera2 && players[secondarydisplayplayer].mo && (players[secondarydisplayplayer].mo->flags2 & MF2_TWOD)))
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