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Make nametags compatible with current player.dta
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1 changed files with 4 additions and 4 deletions
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@ -843,10 +843,10 @@ typedef enum playersprite
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} playersprite_t;
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// SPR2_XTRA
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#define XTRA_LIFEPIC 0 // Life icon patch
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#define XTRA_CHARSEL 1 // Character select picture
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#define XTRA_NAMETAG 2 // Character select nametag
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#define XTRA_ENDING 3 // Ending finale patches
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#define XTRA_LIFEPIC 0 // Life icon patch
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#define XTRA_CHARSEL 1 // Character select picture
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#define XTRA_ENDING 2 // Ending finale patches
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#define XTRA_NAMETAG (XTRA_ENDING+3) // Character select nametag
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typedef enum state
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{
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