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https://git.do.srb2.org/STJr/SRB2.git
synced 2025-03-20 18:01:16 +00:00
Some interface fixes
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parent
152c540c1e
commit
abe35fd008
5 changed files with 15 additions and 29 deletions
15
src/d_main.c
15
src/d_main.c
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@ -652,6 +652,8 @@ void D_SRB2Loop(void)
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SCR_SetMode(); // change video mode
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SCR_Recalc();
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chosenrendermode = render_none;
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// Check and print which version is executed.
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// Use this as the border between setup and the main game loop being entered.
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CONS_Printf(
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@ -1296,19 +1298,6 @@ void D_SRB2Main(void)
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// set user default mode or mode set at cmdline
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SCR_CheckDefaultMode();
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// Lactozilla: Check if the render mode needs to change.
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if (setrenderneeded)
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{
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CONS_Printf(M_GetText("Switching the renderer...\n"));
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// Switch the renderer in the interface
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if (VID_CheckRenderer())
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con_refresh = true; // Allow explicit screen refresh again
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// Set cv_renderer to the new render mode
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CV_StealthSetValue(&cv_renderer, rendermode);
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}
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wipegamestate = gamestate;
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savedata.lives = 0; // flag this as not-used
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@ -305,16 +305,16 @@ static int patch_get(lua_State *L)
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lua_pushboolean(L, patch != NULL);
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break;
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case patch_width:
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lua_pushinteger(L, SHORT(patch->width));
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lua_pushinteger(L, patch->width);
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break;
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case patch_height:
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lua_pushinteger(L, SHORT(patch->height));
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lua_pushinteger(L, patch->height);
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break;
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case patch_leftoffset:
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lua_pushinteger(L, SHORT(patch->leftoffset));
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lua_pushinteger(L, patch->leftoffset);
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break;
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case patch_topoffset:
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lua_pushinteger(L, SHORT(patch->topoffset));
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lua_pushinteger(L, patch->topoffset);
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break;
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}
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return 1;
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18
src/screen.c
18
src/screen.c
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@ -72,7 +72,7 @@ CV_PossibleValue_t cv_renderer_t[] = {
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{0, NULL}
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};
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consvar_t cv_renderer = CVAR_INIT ("renderer", "Software", CV_SAVE|CV_NOLUA|CV_CALL, cv_renderer_t, SCR_SetTargetRenderer);
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consvar_t cv_renderer = CVAR_INIT ("renderer", "Software", CV_SAVE|CV_NOLUA|CV_CALL, cv_renderer_t, SCR_ChangeRenderer);
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static void SCR_ChangeFullscreen(void);
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@ -207,7 +207,11 @@ void SCR_SetMode(void)
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if (setrenderneeded && (moviemode == MM_APNG))
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M_StopMovie();
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VID_CheckRenderer();
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// VID_SetMode will call VID_CheckRenderer itself,
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// so no need to do this in here.
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if (!setmodeneeded)
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VID_CheckRenderer();
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vid.recalc = 1;
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}
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@ -402,15 +406,10 @@ void SCR_ChangeFullscreen(void)
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#endif
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}
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void SCR_SetTargetRenderer(void)
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{
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if (!con_refresh)
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SCR_ChangeRenderer();
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}
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void SCR_ChangeRenderer(void)
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{
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if ((signed)rendermode == cv_renderer.value)
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if (chosenrendermode != render_none
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|| (signed)rendermode == cv_renderer.value)
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return;
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#ifdef HWRENDER
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@ -428,7 +427,6 @@ void SCR_ChangeRenderer(void)
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// Set the new render mode
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setrenderneeded = cv_renderer.value;
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con_refresh = false;
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}
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boolean SCR_IsAspectCorrect(INT32 width, INT32 height)
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@ -183,7 +183,6 @@ extern INT32 setmodeneeded; // mode number to set if needed, or 0
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extern UINT8 setrenderneeded;
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void SCR_ChangeRenderer(void);
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void SCR_SetTargetRenderer(void);
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extern CV_PossibleValue_t cv_renderer_t[];
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@ -1557,7 +1557,7 @@ boolean VID_CheckRenderer(void)
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setrenderneeded = 0;
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}
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SDLSetMode(vid.width, vid.height, USE_FULLSCREEN, (rendererchanged ? SDL_FALSE : SDL_TRUE));
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SDLSetMode(vid.width, vid.height, USE_FULLSCREEN, (setmodeneeded ? SDL_TRUE : SDL_FALSE));
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Impl_VideoSetupBuffer();
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if (rendermode == render_soft)
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