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Rankings tweaks
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parent
7807424633
commit
aa619e1b34
2 changed files with 4 additions and 4 deletions
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@ -2111,7 +2111,7 @@ static void CL_ConnectToServer(boolean viams)
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if (i != -1)
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{
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UINT8 num = serverlist[i].info.gametype;
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UINT16 num = serverlist[i].info.gametype;
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const char *gametypestr = NULL;
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CONS_Printf(M_GetText("Connecting to: %s\n"), serverlist[i].info.servername);
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if (num < gametypecount)
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@ -3026,7 +3026,7 @@ static void HU_DrawRankings(void)
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// draw the current gametype in the lower right
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HU_drawGametype();
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if (gametype != GT_RACE && gametype != GT_COMPETITION && gametype != GT_COOP)
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if (!G_PlatformGametype())
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{
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if (cv_timelimit.value && timelimitintics > 0)
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{
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@ -3083,7 +3083,7 @@ static void HU_DrawRankings(void)
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if (!playeringame[j])
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continue;
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if (gametype != GT_COOP && players[j].spectator)
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if (!G_PlatformGametype() && players[j].spectator)
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continue;
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for (i = 0; i < MAXPLAYERS; i++)
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@ -3091,7 +3091,7 @@ static void HU_DrawRankings(void)
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if (!playeringame[i])
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continue;
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if (gametype != GT_COOP && players[i].spectator)
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if (!G_PlatformGametype() && players[i].spectator)
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continue;
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if (gametype == GT_RACE)
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