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Fix building
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commit
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1 changed files with 4 additions and 4 deletions
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@ -4350,7 +4350,7 @@ static void P_DoSuperStuff(player_t *player)
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if (!(ALL7EMERALDS(emeralds) && player->charflags & SF_SUPER))
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if (!(ALL7EMERALDS(emeralds) && player->charflags & SF_SUPER))
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{
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{
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player->powers[pw_super] = 0;
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player->powers[pw_super] = 0;
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P_SetPlayerMobjState(player->mo, S_PLAY_STND);
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P_SetMobjState(player->mo, S_PLAY_STND);
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if (P_IsLocalPlayer(player))
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if (P_IsLocalPlayer(player))
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{
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{
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music_stack_noposition = true; // HACK: Do not reposition next music
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music_stack_noposition = true; // HACK: Do not reposition next music
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@ -4425,7 +4425,7 @@ static void P_DoSuperStuff(player_t *player)
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player->powers[pw_flashing] = flashingtics-1;
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player->powers[pw_flashing] = flashingtics-1;
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if (player->mo->sprite2 & FF_SPR2SUPER)
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if (player->mo->sprite2 & FF_SPR2SUPER)
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P_SetPlayerMobjState(player->mo, player->mo->state-states);
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P_SetMobjState(player->mo, player->mo->state-states);
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// Inform the netgame that the champion has fallen in the heat of battle.
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// Inform the netgame that the champion has fallen in the heat of battle.
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if (!G_CoopGametype())
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if (!G_CoopGametype())
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@ -5342,9 +5342,9 @@ static void P_DoJumpStuff(player_t *player, ticcmd_t *cmd)
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if (player->panim != PA_RUN && player->panim != PA_WALK)
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if (player->panim != PA_RUN && player->panim != PA_WALK)
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{
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{
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if (player->speed >= FixedMul(player->runspeed, player->mo->scale))
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if (player->speed >= FixedMul(player->runspeed, player->mo->scale))
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P_SetPlayerMobjState(player->mo, S_PLAY_FLOAT_RUN);
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P_SetMobjState(player->mo, S_PLAY_FLOAT_RUN);
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else
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else
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P_SetPlayerMobjState(player->mo, S_PLAY_FLOAT);
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P_SetMobjState(player->mo, S_PLAY_FLOAT);
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}
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}
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player->mo->momz = 0;
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player->mo->momz = 0;
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