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Clean whitespace
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parent
042729bd8f
commit
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4 changed files with 7 additions and 7 deletions
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@ -713,7 +713,7 @@ void D_StartTitle(void)
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cv_debug = 0;
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emeralds = 0;
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lastmaploaded = 0;
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// In case someone exits out at the same time they start a time attack run,
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// reset modeattacking
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modeattacking = ATTACKING_NONE;
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@ -1287,7 +1287,7 @@ static void readlevelheader(MYFILE *f, INT32 num)
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else
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deh_warning("Level header %d: invalid bonus type number %d", num, i);
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}
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else if (fastcmp(word, "LEVELFLAGS"))
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mapheaderinfo[num-1]->levelflags = (UINT8)i;
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else if (fastcmp(word, "MENUFLAGS"))
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@ -1336,7 +1336,7 @@ static void readlevelheader(MYFILE *f, INT32 num)
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else
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mapheaderinfo[num-1]->levelflags &= ~LF_SAVEGAME;
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}
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// Individual triggers for menu flags
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else if (fastcmp(word, "HIDDEN"))
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{
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@ -3161,7 +3161,7 @@ static inline void P_ArchiveMisc(void)
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//lastmapsaved = gamemap;
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lastmaploaded = gamemap;
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WRITEUINT16(save_p, (botskin ? (emeralds|(1<<10)) : emeralds)+357);
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WRITESTRINGN(save_p, timeattackfolder, sizeof(timeattackfolder));
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}
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@ -3187,7 +3187,7 @@ static inline void P_UnArchiveSPGame(INT16 mapoverride)
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//lastmapsaved = gamemap;
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lastmaploaded = gamemap;
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tokenlist = 0;
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token = 0;
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@ -3016,7 +3016,7 @@ boolean P_SetupLevel(boolean skipprecip)
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G_SaveGame((UINT32)cursaveslot);
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lastmaploaded = gamemap; // HAS to be set after saving!!
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if (savedata.lives > 0)
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{
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players[consoleplayer].continues = savedata.continues;
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@ -3043,7 +3043,7 @@ boolean P_SetupLevel(boolean skipprecip)
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LUAh_MapLoad();
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#endif
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}
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return true;
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}
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