mirror of
https://git.do.srb2.org/STJr/SRB2.git
synced 2025-01-17 23:21:22 +00:00
Fixed issue where holding spin when going into a non-horizontal spring would use your whirlwind shield ability immediately.
This commit is contained in:
parent
aa4fca0339
commit
a694ebc348
1 changed files with 2 additions and 1 deletions
|
@ -3952,7 +3952,8 @@ static void P_DoJumpStuff(player_t *player, ticcmd_t *cmd)
|
|||
else if (onground || player->climbing || (player->mo->tracer && player->powers[pw_carry]))
|
||||
{}
|
||||
else if ((player->powers[pw_shield] & SH_NOSTACK) == SH_JUMP
|
||||
&& !(player->pflags & PF_JUMPED))
|
||||
&& !(player->pflags & PF_JUMPED)
|
||||
&& !(player->pflags & PF_USEDOWN))
|
||||
P_DoJumpShield(player);
|
||||
else if (!(player->pflags & PF_SLIDING) && ((gametype != GT_CTF) || (!player->gotflag)))
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue