diff --git a/src/m_menu.c b/src/m_menu.c index 03487e2fa..b72ba0be4 100644 --- a/src/m_menu.c +++ b/src/m_menu.c @@ -8656,8 +8656,6 @@ static void M_ReadSavegameInfo(UINT32 slot) if (backwardsCompat != NEWSKINSAVES) { - CONS_Printf("Old behavior for %d\n", slot); - // Backwards compat savegameinfo[slot].skinnum = backwardsCompat & ((1<<5) - 1); @@ -8665,14 +8663,10 @@ static void M_ReadSavegameInfo(UINT32 slot) || !R_SkinUsable(-1, savegameinfo[slot].skinnum)) BADSAVE - CONS_Printf("Read skinnum successfully\n"); - savegameinfo[slot].botskin = backwardsCompat >> 5; if (savegameinfo[slot].botskin-1 >= numskins || !R_SkinUsable(-1, savegameinfo[slot].botskin-1)) BADSAVE - - CONS_Printf("Read botskin successfully\n"); } else #endif @@ -8680,8 +8674,6 @@ static void M_ReadSavegameInfo(UINT32 slot) boolean haveBot = false; char ourSkinName[SKINNAMESIZE+1]; - CONS_Printf("New behavior for %d\n", slot); - CHECKPOS READSTRINGN(sav_p, ourSkinName, SKINNAMESIZE); savegameinfo[slot].skinnum = R_SkinAvailable(ourSkinName); @@ -8690,8 +8682,6 @@ static void M_ReadSavegameInfo(UINT32 slot) || !R_SkinUsable(-1, savegameinfo[slot].skinnum)) BADSAVE - CONS_Printf("Read skinnum successfully\n"); - CHECKPOS haveBot = (boolean)READUINT8(sav_p); @@ -8707,8 +8697,6 @@ static void M_ReadSavegameInfo(UINT32 slot) || !R_SkinUsable(-1, savegameinfo[slot].botskin-1)) BADSAVE } - - CONS_Printf("Read botskin successfully\n"); } CHECKPOS